Q&A
Highlights
Key Takeaways
Behind The Mic

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This space is hosted by WOLF_WebThree

Space Summary

The Twitter space delved into discussions on blockchain gaming and its impact on income generation, player motivations, and global perspectives. Participants explored the challenges of past scams, the need for financial validation in blockchain gaming, and comparisons between blockchain gaming income and traditional jobs. Geographical influences on income perspectives, the value of art and enjoyment in gaming, and the potential impact of political policies on the crypto market were also discussed. The overall sentiment was optimistic, highlighting the opportunities for growth in the current crypto market, with an emphasis on clear communication to enhance public understanding of crypto trends.

Questions

Q: What challenges does blockchain gaming face due to past scams?
A: Blockchain gaming faces skepticism and a need for financial validation due to past scams.

Q: Do players prioritize earnings in blockchain gaming over leisure?
A: Initially, players prioritize entertainment before considering earning potential in blockchain gaming.

Q: How do income levels from blockchain gaming compare to traditional jobs?
A: Discussions revolved around the financial aspects of blockchain gaming compared to traditional nine-to-five jobs.

Q: What role does geographical location play in income perspectives for blockchain gaming?
A: Income perspectives in blockchain gaming vary based on geographical differences and wage gaps.

Q: How do some players perceive the value of art and enjoyment in gaming?
A: Some players prioritize the artistic and entertainment aspects of gaming over monetary rewards.

Q: How could political policies impact the crypto market globally?
A: Changes in political policies could influence the crypto market and adoption worldwide.

Q: What influence could American regulations have on other countries’ crypto policies?
A: Other countries might align their crypto policies with American regulations, impacting the market.

Q: Why is the current market seen as favorable for growth in the crypto space?
A: Participants shared optimism about the current market conditions driving growth in the crypto sector.

Q: What importance was placed on communication with the general public regarding crypto trends?
A: Clear communication with the general public was emphasized for better understanding of crypto trends and opportunities.

Key Takeaways

  • Blockchain gaming presents challenges due to past scams and the need for financial justification.
  • Players may not prioritize earnings over entertainment initially.
  • Comparisons between income from blockchain gaming and traditional nine-to-five jobs were discussed.
  • Perspectives on income generation varied based on geographical location and wage discrepancies.
  • Some players value the art and enjoyment of gaming over financial rewards.
  • Political policies could impact the crypto market and adoption globally.
  • Changes in regulations might expedite progress in the crypto space.
  • Following American regulations could influence other countries’ crypto policies.
  • The current market conditions were seen as favorable for growth.
  • Communication with the general public was highlighted for better understanding of crypto trends.

Behind the Mic

is because of the narrative that they were exposed to during the whole metaverse buzzword boom era in 2021. And the model and most web three and nfts in general back then, was basically this entity. And web three games, it’s all about you pay first and then you hope you like it. And if you don’t, then you can sell it for a project for a profit or maybe some money back, right? But in the traditional gaming sense, it’s you play first, especially free to play games. You play first, and if you like it, then you can spend money in order to enrich that experience. So these are all very similar like protocols, but at the end of the tunnel, one of the. In a traditional sense, spending money is a choice to enrich the experience. But in the web three sense, spending money became a prerequisite to access the game, right? And this, and this is where the. This is why there’s so much, like, hatred upon this, I feel, because the fact that the space had so many scams back then, most gamers, they wouldn’t even bother taking the financial risk to try this style of gaming because they were there for leisure. They don’t give a damn about, like, earning stuff until they learn more about the whole PtE thing. But I think this is where the second part of the discussion is, and I think this is the problem, to be honest. Because blockchain gaming as an income, it has to be equal, if not more than what you can earn from a nine to five to truly justify it and I get it. Like, you can do it on leisure and all that, but if you choose to earn money, like if you choose to earn money on your leisure time, then I’m sure there’s other ways you can do it as well. Right? But I think it was Andrew and she’ll talking about Shaolin, talking about like the whole, like Asia versus na perspective on things earlier. And this is where I, I see this and happening in full effect because most of us, if we do a nine to five in the north american area, we’ll probably earn a decent wage. I don’t know. I’m not throwing numbers out there, but comparatively I know that we’re doing okay. But if, especially in other locations in south america, southeast Asia, a good chunk of them find PtE games very enticing because it does give them a substantial wage. Sometimes even more than the equivalent of whatever the average income would be in that particular region. So I think that’s the trance that we’re in. It’s because not, not everyone earned the same amount, right? The location difference is there. And, and I think the reason why this is happening is because it’s causing a lot of them to take gaming as a job, which I feel is missing, missing the whole point of gaming for leisure. And that’s why they’re not gonna be, games aren’t gonna be as enticing without the monetary value attached to it to begin with, if that makes sense. So that’s really my take on this. Yeah, I mean, definitely. I think on the traditional gaming side of things that obviously free to play makes more sense now because it’s easier to get people on board because you’re not asking them to spend that money up front before they spend time, which is a more valuable asset to them. With web three, there’s a lot of that like up front, you’re gonna ask them to oh, you’re gonna buy this NFT. Well, I don’t even know if this is a game actually gonna spend time enjoying and then it creates this friction for users joining the game. There’s always the biggest problem like in video games, it’s very simple. Say what, when they’re gonna do is they’re gonna download the game. I think play it quick, and then within the first 10 minutes if they don’t enjoy it, they’re gonna stop playing it, right? So you really only have this small window of time to capture people. If they have to spend money up front the screw it, I’m not even gonna try this game out. If you have to figure out a way to ship web three games without the, that upfront NFT implication or that upfront cost implication because that’s, what is creating a massive friction problem for web three games. Also, they have pt from everything involving crypto tokens or anything, web three in general. And so now, you know, it was like, oh, activity over this, which is large, a small subset of the internet, First of all, was the small subset of people excited about web three in gaming. So so now there’s this like coup and gutter environment of people are stuck on this and all agreeing upon hating the game. And I think that there’s gotta be a solution to move past this and I think people are gonna figure it out. But right now we definitely have this impasse. Yeah, for me, it’s like, it’s just a lot to unpack there. But if I’m looking at games over the last 10 years or so, I’ve stopped playing a lot of games, even on console, just because micro transactions becomes a really big element to, where it just feels unfair, right? And at the same time, on the flip side, we’ve evolved to a point where cosmetics are a big deal, right? Like when Fortnite started and exploded as one of the biggest games in the world, people didn’t really have a problem with skins, but when it’s, competitive advantage and everything like that, it kind of turns me off right away. So it needs to be some kind of in between with how they figure this out and like, experience and kind of peeling back some people who are, so used to playing to earn games and, advisers, and, again, it’s a long way to go, but I’m optimistic. Yeah. It’s also just like, if you look at the amount of time that we’ve each probably played games in, let’s say the last 10 years, I mean like, all of us have played games in our life. Like I grew up playing World of Warcraft and Runescape, Guild Wars. Some people have played the more modern games now for me. But I mean, all of us had like a little bit of love of our gaming experience for a really long time, right? And I think that, like if you think about some of these games, games weren’t always this way, right? Games didn’t always have micro transactions. They didn’t always have this component, right? Like, certain games have changed over time, some have evolved. People are still playing, even though they don’t really make the same amount of economic opportunities that did before. So people are still there. There’s like a social aspect to it, right? So I mean, that from that perspective, I don’t really have too big of an issue around, like, how people, like, are thinking about games today. But I really think that just people need to realize that, that’s where I think blockchain can really, like, help them just distinguish that, like, there are different, different aspects to this. Yeah, those are fair points, everybody. And the only thing I would say is that the use of that web three owned token to provide income stream in beta, like the games is a bad call for like, pitting the own currency on top of it because, your community members might be speculating on this thing that, that’s coming out soon or whatever it may be, and then everyone’s just gonna find out about and then sell it anyway. So like there’s problems like that. There’s like this clear model already right now with video games to separate one or the other. But I think in this case, yeah, I think it’s a valid point that, you realize whether you’re selling, like, skins or whatever it may be, putting people in a position where they’re not selling, I think the one downside though, is to what extent does, does this kind of design principle then actually allow for other things to flourish, so who knows? So, Steven, I know you’re pretty quiet, but you know, I’ll pass the mic over to you if you have any thoughts on what we talked about so far. Yeah, this is interesting. Yeah, I’m also still quiet, as you know, like I’m actually kind of on the traditional side in many ways and for the, like, other aspects of this whole conversation with just the NFT thing and everything. But yeah, but I mean, what the you know, with their own games, like the games too, but at the same time, you know, I really think that you know, there’s gonna be more opportunities for games and for people to figure out other things that aren’t like, includes like this or includes like other games. So if there’s any final comments, we’re about to close this out here in the next five minutes or so. But anyone else for any final thoughts or anything? Feel free. Yeah, you know, I just wanna say thank you so much for bringing me. Very interesting conversation. I think we definitely need to have more conversations about this space and I’m looking forward to what other projects or companies might do for these purposes. But thank you so much for your opportunity to pick on this topic. Yeah, there’s a lot of stuff happening with games. I mean, I love playing games. Played a lot of my life with Runescape, World of Warcraft, guild wars two. That era was phenomenal. I’m waiting for that to come to web three. When that happens, my life is over. You will never see me play another game again. I saw your hand up a second ago. Love to give you the last take here before we close up, if you still have something to say. Oh, man, that’s my mistake, giving me the last take. I was just going to apologize. Bring in politics into the whole conversation, really. I was just trying to say that, you know, the narratives shift quickly, or they can. And that. And that politicians, you know, they flip flop like we do here in Web three. You know, we’re back, baby. We’re so back. You know, we’re back to work at Walmart or McDonald’s or whatever. So, you know that I was just, you know, making a joke there. But, no, I appreciate you having me and all of the goaded guests here today. It’s just been a phenomenal conversation. So I just. I think that no matter how you cut it, the next six months, the next year is going to be a wild ride here. And if you’re here, there’s so much room for opportunity, so much room to grow as a person, however you want to do that, you know, whatever you’re trying to do in this space. So I just think it’s really exciting to be here because we are early to whatever is going to be. You know what I mean? So, again, thanks for having me a part of this amazing space. Had a great time, yo. Thank you so much. Everyone’s here. A few people have popped off in the last little bit. We went a little bit over, but. Couldn’t help myself, bro. Couldn’t help myself. So, William, ice Pickle, rig Zette, chill. Everyone’s up here right now. Thank you so much, everyone who’s listening, really appreciate you guys spending your Wednesday with us while we chatted games. Is it a fraud, bro? We confirmed the answer is yes, 100%. I hope you guys have a wonderful day. Yeah, man. Hit the redo button on this space. If you enjoyed it, follow all the speakers. We’ll see all later. Take care.

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