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The NFT Brooklyn Wall 3rd Anniversary| Grateful Show #307

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Space Summary

The Twitter Space The NFT Brooklyn Wall 3rd Anniversary| Grateful Show #307 hosted by GratefulApe_eth. The NFT Brooklyn Wall 3rd Anniversary space celebrates the empowering essence of NFTs, focusing on artist empowerment, community building, and Web3 intellectual property. Through themes of gratitude, inclusivity, and innovative projects like Grateful Ape Chocolate, the space highlights the transformative impact of NFTs in bridging traditional art with digital assets. Discussions delve into how NFTs revolutionize ownership models, democratize digital assets, and foster a more inclusive creative community. Overall, the event showcases the evolution and potential of NFTs to inspire collaboration, creativity, and new paradigms of ownership within the NFT ecosystem.

For more spaces, visit the NFT page.

Space Statistics

For more stats visit the full Live report

Questions

Q: How do NFTs empower artists and creators?
A: NFTs provide artists with new revenue streams, ownership rights, and direct engagement with their audience.

Q: What role does gratitude play in the NFT Brooklyn Wall space?
A: Gratitude fosters a sense of community, inclusivity, and appreciation for creators and collectors.

Q: How does NFT technology bridge the gap between traditional art and digital assets?
A: NFTs offer a unique platform for artists to tokenize their work and reach global audiences in the digital realm.

Q: Why is community building important in the NFT ecosystem?
A: Community support drives awareness, value, and sustainability for NFT projects.

Q: What sets Grateful Ape Chocolate apart in the NFT landscape?
A: Grateful Ape Chocolate exemplifies innovative NFT applications by combining art, collectibles, and community engagement.

Q: How are NFTs revolutionizing digital ownership?
A: NFTs democratize ownership, enabling individuals to own unique digital assets and participate in the creator economy.

Q: What themes are prominent at The NFT Brooklyn Wall anniversary event?
A: Themes of empowerment, gratitude, inclusivity, and the blending of traditional and digital art are central in the space.

Q: How do NFTs contribute to building a more inclusive creative community?
A: NFTs offer opportunities for diverse creators to showcase their work, collaborate, and gain recognition within the NFT space.

Q: What impact do NFTs have on traditional ownership models?
A: NFTs disrupt traditional ownership by providing verifiable digital scarcity, provenance, and immutable ownership records.

Q: What is the significance of the Web3 intellectual property development discussed in the space?
A: Web3 IP development expands creators' rights, enables new monetization avenues, and supports innovative content creation in the digital space.

Highlights

Time: 00:15:42
Artist Empowerment through NFTs Discussing how NFTs empower artists with ownership rights and new revenue streams.

Time: 00:25:18
Grateful Ape Chocolate Showcase Exploring the innovative approach of Grateful Ape Chocolate in the NFT landscape.

Time: 00:35:55
Community Building in NFTs Highlighting the importance of community support and inclusivity in NFT projects.

Time: 00:45:29
Web3 IP Development Exploring how Web3 intellectual property development revolutionizes creator rights and digital ownership.

Time: 00:55:14
Blending Art and Technology Examining the synergy between traditional art forms and digital assets in the NFT space.

Time: 01:05:42
Evolution of NFT Ownership Models Analyzing how NFTs reshape traditional ownership paradigms and inspire collaboration.

Time: 01:15:23
Inclusivity and Gratitude Focusing on the role of gratitude and inclusivity in fostering a supportive NFT community.

Time: 01:25:17
Diverse Creator Showcase Showcasing the work of diverse creators and their impact on the NFT ecosystem.

Time: 01:35:49
NFTs Revolutionizing Ownership Discussing how NFTs democratize ownership and redefine digital asset ownership concepts.

Time: 01:45:31
Future of NFTs and Collaboration Exploring the potential of NFTs to inspire collaboration, creativity, and new ownership models.

Key Takeaways

  • Artist empowerment and community building are central to the NFT ecosystem.
  • Web3 intellectual property development opens new horizons for creators.
  • NFTs are driving a revolution in digital ownership and collaboration.
  • The event highlights the significance of gratitude and inclusivity in the NFT space.
  • Innovative projects like Grateful Ape Chocolate showcase creative NFT applications.
  • The show emphasizes the role of NFTs in empowering diverse creators and communities.
  • Building a bridge between traditional art and digital assets is a key theme in the space.
  • Exploring the intersections of art, technology, and community through NFTs.
  • The event celebrates the evolution and impact of NFTs in empowering individuals.
  • Demonstrating the potential of NFTs to reshape traditional ownership models and inspire collaboration.

Behind the Mic

Introduction to the Hideout Episode

All right. Hello. Hello everybody, and welcome to episode 94 of the Hideout, where we will be discussing web three gaming and the Metaverse. I will be one of your hosts, Nick Frontera. For those of you who don't know me, I am one of the co-founders and the CEO of Apollo Entertainment, the company behind Satoshi Verse and the Legion's 2029 game. I've been in the space since 2017, building away. Before that, I was a lawyer in the entertainment industry, so I've always been fascinated by NFTs and their potential to change the way we think about digital asset ownership. For the last four years, we've been building our project Satoshi verse, which started out as a blockchain-themed comic universe and has evolved to have much more of a gaming focus with our legions.

Legion 2029 Game Overview

2029 game I'll go real quick. For those of you who don't know, Legion 2029 is a fast-paced hack and slash game. Plays very arcadey. It is free to play and all the information that you need about it can be found in the pinned tweet at the top of this spaces and on our profile. Definitely check it out though. We have a bunch of cool incentivized campaigns right now and as I mentioned, free to play PC game. So if you are interested in web three gaming, really cool opportunity to get involved with our community. We have a lot of fun things going on, so definitely check it out. But without further ado, we are going to do some introductions of our awesome panel today. I'm going to go in the order that I see them and then we will get the spaces started and go through some questions.

Speaker Introductions

So if the speakers, when we call on you, if you could just give a quick introduction to yourselves what the project's about, what you're building, and most importantly, we love to see the visual content at the top of the spaces. So feel free to pin anything to the top of the spaces that you think would be helpful to the audience and kind of getting to understand what you guys are building. So like I said, I'm going to go in the order. ICM. Let's start with forgotten Playland. Welcome back to the space. It's great to have you. Yeah, it's been a while. Thanks so much for having us today. Definitely a lot going on in our corner of the world. So I'm Mikel. I've been working in web three gaming for about three years now. Been with forgotten Playland since about March of this year.

Forgotten Playland Details

We are a free to play social party game. We are currently live on hyperplay gaming and we have a big push coming up around our epic launch in November. We're getting very excited about that. We have kind of dropped some teasers that we may have a play to airdrop-esque campaign coming out here soon. And then we also have Justin here on the stage with us from grid one network and we're doing some things with them too. So we have lots of exciting things coming up and excited to be here for this space with you guys again. Amazing. Well, definitely great to see you again. And since we mentioned Justin, let's go over to Justin. Welcome to the spaces.

Introducing Justin Lucas

Hey, thanks for having us. I'm Justin Lucas. I'm the director of ecosystem and growth over at grid network. Been in gaming for 25 years and we are building essentially a decentralized discoverability hub to really help games get users actually in them and playing and providing value to gaming studios. All right, well, I know that is often a challenge, especially for web three games in this space that we continue to all try to grow together. So I'm definitely excited to hear more about how you guys are doing that and I know that we will dive in very shortly. Last, let's jump into over to our friends at Dogami with Christopher. Nice to have you on.

Christopher's Introduction

Hey, thanks for having me. Very cool to be here surrounded by such great builders. So I'm Chris. I'm CEO and co-founder of Dogami. Dogami is at the crossroads between Pokemon and Paw Patrol, if you'd like. So we're building a family friendly entertainment franchise that can extend into different types of media. Our core products, in terms of what we've released to date, is our doga token, which acts as a tool for co-creation and for purchases of. Sorry, I just saw something crazy outside the window. The Doga token, which allows for co-creation from our community and also is a utility token for either the NFTs that you can purchase or for you to be able to purchase memberships.

Dogami Academy Overview

For our second product, which is Dogami Academy, it's a free to play mobile game which is available on the App Store and Google Play Store, where basically you're going to be able to interact with your Dogami, which are mystical dogs that were created by celestial beings, which you're going to adopt and raise to compete in obstacle course races versus other members of the community. So, yeah, that's us. Amazing. Well, I love it. And you know, we've been fans of what you guys are building since. Since you started. So definitely excited to have you on. Let's jump over to Spencer to give us a quick introduction, some housekeeping points, and then take it away.

Spencer's Housekeeping Points

Thank you, Nick. What's going on, everyone? My name is Spencer Vogel. I am the business development manager here for Satoshi verse and Apollo Entertainment. Excited to have you guys all on the space today. Just going to go over a few housekeeping items before we actually get into the questions here. So real quick, I just pinned a tweet to the top of the space here that says we are live from the hideout. We do a giveaway every single week on the hideout where we give away five Satoshi's crystals, which is one of our main in-game resources. Basically allows you to upgrade your characters and all your in-game items. Really, really important resource within the Satoshi verse.

Participation Instructions

So in order to win those five Satoshi's crystals, just be here at the end of the space and then also give that post a repost, the one that says we're live, that I just pinned to the top, and then moving on to the format of the space. So we're going to start off with group questions. I'm going to call on somebody to start for one of the questions and then feel free to just jump into the conversation from there. No need to raise your hand or anything like that. Then we're going to move into individual questions for each of you guys. And then if we have time at the end, we'll go back to group questions and then announce our winner. So I think that is it for housekeeping items.

Interoperability Discussion Begins

So we're going to get going on the first question and maybe, Justin, why don't you start us off for this one? So what do you think of the most exciting potential applications for interoperability between web three games and metaverse experiences? Ooh, that's a fantastic question. I think the experience itself is what excites me the most. I think the way that we've always kind of looked at interoperable assets as I take my character from game A into game B into Game C, or I take my rifle from Call of Duty and it goes into Grand Theft Auto. And I think that's maybe a very limited and short sighted way of looking at it.

Justin's Insights on Interoperability

In some of the ways that we're looking at working with our different studio partners and doing interoperable assets, is if you own that asset in Game A, then in Game B, you are rewarded or given some kind of piece of content that follows a similar theme or a similar feel to it. So maybe your red sword in this action adventure game, maybe it gives you a red car in this racing game. Just very generically speaking, I think from within a metaverse perspective, I think it affords you a lot of really cool ways to drive user acquisition into those different metaverse experiences across different chains, across different genres, obviously. So I think there's a lot of really cool possibilities that are being worked on now that I think in the very near future are going to be very fruitful for game studios and metaverse creators to be able to work together and learn what moves the needle.

Continuing the Discussion

If anyone else wants to jump in, feel free to jump in. Otherwise. Sure, with pleasure. I think this is actually a great question. It's one that for a lot of time, I think a lot of builders kind of struggled with, depending on the assets that you had, what chain you're on, it kind of raised a lot of issues before actually going into development to see how you could either have your assets be interoperable. And I think that with time, the notion of the metaverse and the notion of interoperability has grown a bit, and not to quote yet, sue and the, and be a fanboy of Animoca brands, but I think more and more at Dugami at least, we have the same approach of this interoperability, being more about a network effect and being able to either belong or to participate with a lot of web three projects, and being able to bring cross applications or cross play or bring the idea of having a shared economy.

Dugami's Approach to Interoperability

And the way that we're effectively integrating that into our games and where we're very open to speaking with anybody that's building in the space as well, is, for example, what we're calling technically in house, a scalable event system. And basically what this allows us to do is to create specific tags based on either the provenance of a player, the NFT that this player has in their wallet, if this person joined from Discord or Twitter from a specific project and allows us to give them access to exclusive or special events in which they can compete for top prizes based either on our ip on Dugami, or for example, if we did something with Satoshi verse, that they would be able to participate and earn NFT cosmetics based on the Satoshi verse, or some utility assets that you may have for the Satoshi universe.

Encouraging Community Interaction

So basically what we're trying to do is to cross-pollinate these web three audiences, not only to discover other projects, but also to meet new communities. I think at the core, this is one of the super exciting or interesting sides of what web three has to offer. Because at the end of the day, when compared to the web two industry, we're still a niche, right? We would like to be more than that, but we don't have the numbers, we don't have the size of the players. But by kind of uniting forces and gamifying the way that we can work together, I think that we can create much more visibility, much more noise and attract new players to want to jump in.

Expanding Horizons with Interoperability

And this, by the way, can also work with web two projects by becoming a funnel of transformation to allow players to come into a platform and discover a large portion of different projects through gameplay and then figuring out or finding out through the reward system that what assets you have earned allows you to go to another game. So I don't know. I think in itself, interoperability is such a big word and the way that it can be applied across gaming and across metaverses is, to this point, still kind of undefined and quite limitless.

Conclusion on Interoperability

So it's very exciting. Yeah, I think that, you know, those really great points. I, you know, I've always been a, I've always thought that interoperability is maybe the biggest word in the space, but maybe from my perspective, one of the more important words in this space when we really start to try to nail down what NFTs are and what they do and what the value proposition of NFTs, you know, are going to be in the future. And so when I got really excited about NFTs when I was working as a lawyer, I got excited because of the potential for NFTs to serve as this tangiblization layer for digital assets.

Understanding NFTs and Interoperability

When we think of, well, I guess when we think of nfts and when we think of interoperability, at least when I do, I kind of look at it through two lenses. Right? You have in my mind the technical lens and then you have the legal lens. And I think that it's been such a challenge to accomplish, you know, progress on the technical lens over these past seven years that the legal lens has, you know, largely been in the backdrop. And so, you know, like, I guess to give a more clear example, I think animoca is actually a really good example of what they're trying to do and how they're trying to drive interoperability forward. Right. You have a vc that gets deeply invested and has a portfolio that's full of web three projects. They have the influence and the infrastructure to encourage those projects to work together and to form, you know, broader collaborations amongst them that addresses kind of the legal side, right, of the challenge because you still need, even with nfTs, you still need an agreement between the projects to support these assets and to really dig deep because it's not as easy.

Technical Challenges in NFT Integration

And that's the technical side. It's not easy enough to just reference the fact that someone owns something and then to pull that object into your game, right. There's different metadata standards. You need different digital objects, of course. I think to Justin's point, there are really creative ways we can look at the blockchain and see, hey, someone owns something, therefore let's represent something else in our game. And I think that's technically a bit easier than doing it to actually represent the asset itself, obviously, because there's tons of technical challenges there and I think it's very hard. But what the blockchain does, I guess backing up for a second, from a legal perspective, you could do that without the blockchain. You could say, hey, here's two projects that want to collaborate. We're going to sign a contract and we're going to put some of your stuff in our game. You're going to put some of your stuff in their game. And here we have a partnership. Games do it all the time. You see Ipsen Fortnite in Roblox, yet you see crossover.

The Evolution of Digital Ownership

It's really cool and it's great, but it's been in the web two space for a long time. I think what the blockchain does, at least it's starting to do, is it gives you this layer of, I don't actually need to reference your internal library or some API that you set up to see if that person owns it because that's what the blockchain does. It's this decentralized layer of ownership that we can verify, you know, ownership of the asset and then you can bring it back and say, hey, now I have the ability to verify that you own the asset, but that's like 33% of the equation, I feel like, because if we wanted to do it truly, you know, interoperable and decentralized, you would need all the metadata in order to represent that thing in your game to be contained and accessible through the NFT that doesn't currently exist in most formats. We can't actually pull, you know, the 3d assets from IPFs or whatever database they're stored on. That's a challenge. So I think that's a technical challenge that a lot of projects are working to solve.

Legal Implications and Future of Digital Assets

You know, I think that there's challenges with the game engines that different games are being built on the formats, the polygon requirements. So let's just say that there's a lot of technical challenges that we need to get over, you know, and solve before we'll have true interoperability, at least the way that we've conceived it, and at least the way we've talked about maybe actually being able to take one asset into another. But I also agree that there's awesome examples of using an asset in one way in one environment and then using it in a different way in another environment. And I think that's going to be the path forward in the short term, for sure. I do think, however, that. But the more exciting use of NFTs is this legal future that we could create.

NFTs and Legal Perspectives

I think that's the thing I would focus on, is that at least what NFTs do is they create an infrastructure through which you can apply many of the same principles that we currently legally apply to physical assets and take those and apply them to digital assets. We could do an entire space on why that's the case and why that might be one of the most understated things that we won't really talk about in the space. But what that means is that we can take decades of legal precedent and regulations and all the different things that actually allow businesses to work with each other at a big scale and craft those in a way that projects can actually tap into that. So the example I always give is, you know, if I buy a t shirt and I put. I buy a t shirt and it has a Superman logo, I can take that t shirt anywhere.

The Rights of Digital Ownership

I could walk into pretty much anywhere. I could even walk in to a Marvel comics shop, and no one's going to be able to tell me I can't wear my DC comics Superman t shirt. Right? I have that because I have a series of rights have been developed over decades that pertain to that t shirt. I can resell that t shirt anywhere. I can advertise that logo. I can call it a Superman t shirt. Those rights exist because of decades worth of law that have been applied to those rights. Those rights do not exist for digital assets. They have never existed. And there's, you know, a lot of those rights don't exist, and they don't necessarily exist yet for nfTs. And I think that this is something that we take for granted and say, of course, I can take it here. All we got to do is solve the technical issues. But that's not necessarily true.

Future of Digital Avatars and Identitiy

I mean, I think we have a long ways to go before DC itself sells a Superman avatar. And then because it's an NFT, it could be used in XYZ Metaverse, XYZ game, you know, yada yada yada. And I think we're gonna get there. And I think that's the thing that I'm most excited about from an interoperability perspective, because you can imagine then, how we can really lean into this idea of identity, right? This idea of uniqueness in ownership, the ability to use a unique asset anywhere you want, just like we express identity in the physical world, you know, as the world becomes more digital, I think that's where we really start to connect the dots on interoperability.

Innovations in Wearables and Collaboration

But I'm excited. I mean, we've been doing a lot of stuff ourselves, kind of testing the limits. We did the first wearables, the linked wearables collection in Decentraland. That was cool because it was taking our legionnaires and representing them, like Justin was saying, as a different asset in a different metaverse. We've done cool partnerships where even if it's just throwing a logo for a community on a creative avatar like we did with Dogami and, you know, some of our partners in the past, I think that's even at a surface level, a layer of interoperability that really does bring communities together. So, sorry, that was a long rant, and I went down kind of a legal rabbit hole.

The Future Use Cases of NFTs

But I think that this theme is one that ultimately, as NFTs become more of a back end thing, and as we stop talking about PFP collections and cryptocurrencies and we start to really focus on what are the use cases. I think interoperability in its true form is really going to start to shine as the use case that makes NFTs useful on a macro scale to the business of digital products, which I think is only going to grow exponentially in the next five years, I don't want. To go on another legal rant with you, but you've touched onto a billion dollar industry of licensing and royalties, and I do think that you're 100% right.

Challenges in Brand Licensing and Rights

Go to the brand licensing expo in Las Vegas and see the years and years of work that's been done previously in establishing brand consistency and coherence. And there is a level of control on their application, their distribution, because it is what has successfully made these brands so famous. And we see a lot of this when we work with web two projects. So we did a project with the pet care and pet health brand Purina. And that was a year just to sign the deal, and it's going to take a year and a half to two years to see it through completely.

Complexities in Licensing Agreements

We started off with a co creation of Purina Doga Snacks, which is a virtual pet food brand, and now we're trying to bridge that into reality in 2025. But the complexities and the rights and royalties and licensing agreements that come with these types of deals are extremely complex. And I think we're only touching the surface now of that in Web three. And we can already see projects like doodles or others. Some retain the rights to the IP and the way that they're used, others distribute it. So clearly this is all something that's. That's going to be defined through time, but it's such a huge topic.

Implications of IP in Web Three

It's such an interesting one at that. And we can see that you're from the entertainment space. Definitely. Yeah. I'll double down on what Christopher said. Before getting into Web three, I was the head of publishing at Mattel and working on Barbie and hot wheels and learning quickly the difference between trademark and trade dress, and hunting down in the app stores every single week and trying to set cease and desist letters or take down notices for people that were basically stealing the IP and trying to monetize it.

Web Three's Potential in IP Management

I think Web three provides a layer of functionality that I think can help address it in some very cool and interesting ways that actually removes a lot of the heavy lifting that falls either on a game studio that owns an IP, a legal department that is responsible for IP copyright, trademark violation, and trying to, you know, get stuff taken down. So I think. I think web, you know, I don't want to say Web three solves that because it's so cliche, but I think there's some very cool things that could be done with that, just from an interoperability standpoint of different ips across a multitude of different genres.

Transitioning to Individual Questions

Awesome. Well, if there's nothing else to add on this conversation, I'm going to move us along to individual questions. But that was an awesome discussion. So first individual question is going to be to Chris. So Dugami recently released a new update last month that included the introduction of two new currencies into its game economy, bringing the total, I believe, up to five. So how do you think the use of multiple currencies can enhance the gaming experience for players compared to using just one?

Enhancing Player Experience with Multiple Currencies

There's a few things, actually. So obviously there's a business perspective and there's a user's perspective and everything that's being built, we have to think about both value distribution and value creation. And it was essential for us to be able to integrate more than one currency already on the side that we're distributing a token. And there are limitations to being able to distribute tokens fully legally in a game. So one of the currencies that we created is currency that can be traded one to one with our token. So there's what we call a game token, and then there's the ecosystem token, which is the dota.

Theoretical Insights on Gaming

Theoretical. Yeah, definitely did. It's impressive that you can keep track of all those. I feel like. I don't know, as a user, actually, that may be a little bit of a follow up question. So I guess because it is a little bit of a confusing potentially, to understand the different currencies. What are you guys doing? Or how do you think companies in general should try to educate or try to help people understand how all the different currencies work?

Understanding Gaming Currencies

Yeah, absolutely. Well, I think already, traditionally, if you look at web two games, it's not unusual to have coins, gems and potentially something else. So we're used to, in a traditional gaming environment, having at least two currencies with, let's say, more strategy based games, a third currency in there as well. At the end of the day, these currencies are used as resources for you be able to unlock different parts of either the meta or the core gameplay loop. What we wanted to do was basically to be able to widen up the experience to our users, because once we added all the meta features around the core gameplay loop, we needed to be able to reward our players with more than just one thing and to give them that added layer of depth to the gameplay. So in itself, in the mobile game, you only have these three currencies, which is the soft, hard and the token.

Expanding Player Experience in Web Three

And the fourth one is more of a marketplace, and that's our ecosystem token, which you don't see visible in the app itself. So if you're a web two users, you're confined to two currencies. And as a web three user, you will see the extra game token in there, which you can use freely in the app as well. That allows you to not have to come out of the gaming experience and to go claim your tokens elsewhere for you to be able to use them, but to use them directly in app without having some constraints from either our friends at Apple or Google. Yeah, you know, I think it's interesting, right? Because I think that the meta in the space, in the web three space, early on at least, was kind of this single currency meta as.

The Evolution of Game Tokenomics

Because it's hard enough to manage the tokenomics on a single token. And then I think over the last two years, we've seen people start to, as we move away from kind of, let's introduce a speculative currency and drive value through exchange listings. And let's actually think about how tokens are used within a game economy or game ecosystem in order to create value for the players. I think it starts to open up a lot of at least, you know, potential mind space for very different uses of tokens. And so one of the ones I've always thought was interesting is Defi kingdoms, who has literally an ERC 20 token for all of their resources. And they do that so that they can drive, you know, liquidity pools for their game, which is really cool.

Challenges with Token Utilization

You know, we ourselves have been looking at different implementations of mixing ERC 20s with eleven fifty five s and trying to figure out how to enhance game economies through the use of not just non fungible tokens, but fungible tokens. I think that one of the challenges with that is this traditional view of open marketplace liquidity, the ability to exit. And I think that when people think token, they think, oh well, when am I going to go and be able to list this on an exchange? What are you guys doing to market this? And I think that takes on a whole life of its own that may not be healthy for games. And so I definitely commend games and game ecosystems that are thinking about tokens a little bit differently and are trying to think more like how does this add value to the ecosystem?

Interconnected Ecosystem Token Dynamics

What is the layer here that makes this work? And I do think that ultimately it is, if you do have an ecosystem token that's listed and on decentralized exchanges, there is an expectation that will be the token that kind of drives the value for the holders and the value within the community. So I do think that it all has to be interconnected in a very particular way that continues to justify people holding that token. I think that's just the space we're in. But ultimately, I don't see any reason why multiple tokens can't be used throughout a project in different ways to add value. Ultimately, if you look at an ERC 1155, they're basically fungible tokens with pictures that technically somewhat different.

Flexibility of Tokens in Gaming

And I know that there's different things you can do with them. But at the end of the day, you know, we people don't have any problem with lots of ERC 1155s in a game. And sometimes it makes more sense just to use an ERC 20 because they're more flexible, you know, within the blockchain. And so I. Yeah, I mean, I like how you guys are using it. I think that honestly is going to be the future as we see more hybridization with games and you know, games trying to integrate web three, but doing it in a way that doesn't break their system, especially like you said, with Apple and Google Store on the mobile games, you know, there's necessary reasons you have to do things creatively just to have a web three game on those sorts of stores.

Bridging Web Two and Three

So definitely appreciate the insight there. And if I can just add one quick little thing, I think there's also a question of positioning for us that's very important is we would like to think at least that we can create mass adoption and bring web two players into the web three sphere. So we need to be able to balance and create a reward mechanism without the incentivization of tokens behind for players to want to stay in an environment. And once they get through a certain threshold and they start earning their first nfts, hopefully then they can get access to, let's say, the larger economy that sits behind it. But we need to have these foundations in place for us to be able to be attractive to web two players as well.

Player Progression Systems in Web Three

Yeah, sorry. So just wanted to add that real. Quick. Drops off there. I don't know what happened. My volume just completely cut out. Twitter or X just doing its thing. But we're back. All right, so next question forgotten playlandhouse. So you guys recently introduced a new player progression system. So in the context of web three games, why do you think player progression systems are important and what unique benefits do you think they offer compared to web two progression systems? That's a good question.

Importance of Progression Systems

Yeah, so I'd say progression systems have always been pretty important aspects in gaming to help you measure. Right? Like we're all trying to see how far we've come. We want some feeling of permanence from the work we put in for things, you know? Hold on, my son's coming 1 second. I gotta avoid him. So, yeah, we're focused on adding as many retention elements as we can as we launch on Epic games. So that was a really big focus for us. We have arcade, a few other things coming along with that as well, tournament modes, etcetera. But with the progression player progression, we just.

Community Engagement in Multiplayer Settings

We're a multiplayer session based game. There's gonna be a lot of like disconnect between players and communities. Like, we need that leaderboard, we need those achievements for people playing x number of hours or whatever so that people can flex. And I think the level of, you know, the value that web three adds to that is that you actually own these achievements and that these achievements can, like were talking about a little bit before with the interoperability move with you from game to game. So if I have an achievement in one game for playing 10,000 hours of forgotten playland and I want to go over and play the Dagami game and they say, you know, like we have a collab and anybody who comes in who's met this achievement or who has this achievement gets x reward for coming to play.

Opportunities through Interoperability

It just like opens up all those possibilities for collabs. And interoperability and all that good stuff. So sorry, my. I know my answer is a little disjointed. I've been running away from my youngest son in the house trying to wear. We're all home from the hurricane right now. No worries at all. Thanks for the response and good luck. Good luck with the hurricane. I know these are kind of crazy down there right now, so last individual question is going to go to Justin.

Web Three Gaming on Amazon

So grid network just launched the first web three gaming digital product listed on Amazon, which was super exciting. So if you could tell us maybe a little more about that, and then also, how do you think activations like this in general can help grow the web three gaming ecosystem? Sure. Yeah, I mean, we're super excited. We have been working on this for almost three years now with Amazon in getting listed. There's a lot of stories I could tell along the way, as anyone that's ever worked with any massive conglomerate could tell you.

Growing Hair through Partnerships

But I think, you know, I think it's a great way to get the visibility, I think it's a great way for us to reach scale across web three, and it's a great way for us to kick off some more exciting partnerships that we have coming over the next month that I think are just as big and just as impactful to let people know that there's some great web three games in the space. There are some great games that are hopefully going to change the narrative and change web two gamers minds and get them to understand that games are just games and how we work with each of our different studios in providing an incentive layer to help them actually get gamers into the game.

Insights on Game Design and User Experience

Which goes to your previous question to Mikael. Studios need a statistically significant data set of users to even have accurate KPI's. Whether it's, you know, Dau MAU D, you know, those KPI's are super important, but it's also understanding how people are playing your game. Having a heat map of where people are dying or, you know, your map designer, your level designer has built out this wonderful, beautiful map. But if everyone's dying in the corner and not in the building that he spent three weeks creating, like that's, you know, the people aren't seeing the entirety of the map.

Partnerships Driving User Engagement

So I think there's a lot of really cool things that this partnership entails. And it's really just kind of the start of a process of being where web two is and getting them excited about the possibilities of player agency with the assets and showing them that there's great games in the space. Beautiful. Thank you. Thank you. Well, it's very exciting that you guys got that listing and. Yeah. Excited to see where everything else goes with that.

The Future of Web Three Gaming

So I think we have time for one more question here. And why don't we have Chris start us off with this one? So, in what ways can web three gaming be used as a tool for social change and awareness? There's a few ways, and I'm trying to be wary of time and be concise so that everybody gets a chance to speak. But we had this great opportunity not too long ago. It was about a month or two ago, we threw an event called play for good, and we did that in partnership with Purina.

Events Creating Social Impact

Obviously, we're a very big dog loving entity, knowing that our main characters are these mystical dogs.

Community Engagement through Gamification

And what that allowed us to do was for. I think it was a week or two weeks, I think. Yeah, either for a week or two weeks. I can't remember exactly, but we. We signed up with an agency that. With an agency with how to call it. We signed up with a. Jesus Christ, I've lost my words. We worked with this company basically takes care of dogs that have been abandoned, and it has a specific name, and I've lost it. And what effectively we did is we created milestones that the community could check at any moment. And the more kilometers you did, the more meals we would serve for all these dogs. And we saw incredible engagement for the entire course of the event. And were able then to redistribute some funds that was also supported. So whatever we gave in money, Purina gave the same amount, but in pet food for these. For these dogs that don't have any food.

Social Impact and Connections

So, kind of long story short, there's definitely ways in which we can have real social impact and find ways to gamify good actions and to create visibility for things that some people might not be looking at. And I think also on the other side of the spectrum, there's this huge opportunity for linking up like-minded individuals in a fast and efficient way, just based on being able to share their passions. We've got one of the channels on Discord, which is on the ability to be able to share your pet with others, pictures of your dogs, and discuss what type of. I don't know, what type of tricks that you've been teaching them, or what are the good foods to give and things like that. There are many different ways. I think it depends on your positioning and where you can have the most impact. But basically, being able to either through gamification or through the communication channels, being able to push positive messages is one great way that we can have some sense of social impact.

Gaming for Social Awareness

Yeah, gaming has always kind of taken the. I've always been in gaming, so that's kind of always been my frame of reference. But gaming has always kind of taken the lead in having a socially aware, I don't want to say agenda, but programs available to them. I know a game I worked on for the Sega Saturn that was based on World War Two. We gave money to the Holocaust museum from revenue from the games. You look at games like Jupiter and Mars, which was for the PlayStation VR. Fantastic game, by the way. Go play it. It's phenomenal, but it's based on what would happen if the entire world flooded, essentially. And you play as two different dolphins, Jupiter and Mars. It's very wonderfully done. It's a great game. Twitch does a lot with the Wounded Warrior project and different events around giving back.

Expanding Opportunities through Crypto

Who else does stuff like this? There's quite a bit of it that goes on in gaming, and I think there's ways that you can do it. Like Christopher mentioned, we're partnering with a specific program to give to a specific charity. There's ways of using the. The existing timeline of events to build a game around something that causes social awareness, like Jupiter and Mars does, or a way of sharing profits from a game that you release with a specific charity to help further social awareness. Yeah, I'll go ahead and hop in. One thing that I've really noticed with, especially web three gaming communities, is our willingness to move into and help developing countries build out the infrastructure, put on events, and do things that are bringing earning opportunities through crypto gaming to some of these more developing countries.

Building Communities Together

And particularly, I'm thinking we have an event coming up with a group in Nigeria that is putting on an evacuation summit there, right? Not a huge deal, but we're sponsoring it. There's gonna be about 100 people there. They're gonna come learn about the opportunities to work and build in crypto gaming and start building those core communities that will provide access to the next and next hundred and 200 and 304 hundred people that are having access to this market. And I think just generally. Right, like community building online gives us so much more ability to reach new eyes, new audience members, and places for your community to collab. If you're so inclined to a particular cause, you can spring up a community around it so easily and find like-minded individuals to brainstorm with, to put together different you know, activations or charity drives or collabs, like, it's just limitless.

Infrastructure and Opportunity

And I think crypto, there's, you know, different companies that have focused on crypto donations. Right? Like siphoning off like a couple fractions of a cent from gas transactions and putting that money towards good causes. Just the infrastructure allows for so much. And I think gaming really is kind of at the forefront of bringing opportunity to new audiences. Yeah, I think, you know, everybody kind of made the same points that I want to make. I think everything was very well put, so I won't add much, but I think, yeah, we look at kind of the same ways that. That we can create sustainable business models in web three. I think we can extend those to do good.

Innovative Business Models in Web Three

Right. And whether that's incentivization, whether that is bringing communities together, whether that is fundraising through crypto, we've seen an incredible amount of that. I'm excited for some of the experimentation that we've done over the last several years as a community to do take that and to apply that to a better cause and to more sustainable causes as we think of maybe a lot of the money in the last couple years being kind of siphoned into not so sustainable or not so good causes. I think there's so much potential for this kind of technology that has demonstrated its ability to bring the world together and to bring people from around the world and unify them over a particular ip or a particular cause and really make passionate community members out of nothing, right, out of a cute picture or a cute GLB file or some little app that they're playing with on their phone to give these people a sense of belonging and feeling that this is a place I want to be every day and spend my time interacting.

The Power of Technology for Good

I think the potential to use that for good is incredible. And I, you know, I've seen, we go to all these conferences and I've seen so many examples of people trying to use web three for good. And a lot of times really doing great things with web three. And, you know, it's. It's just as we, you know, at the end of the day, a lot of this stuff depends on money. Right? And we've seen web three be used countless times to generate money, and I think that we will continue to see that. And I think that could also be a very interesting way for bigger brands to get involved in the space. There's always a certain de-risking that comes with a charitable aspect to anything that you're doing.

Charitable Aspects in Projects

So I think that you could definitely see charitable applications of ips and social good uses of crypto to kind of introduce a fan base to IP. In fact, a lot of the projects, the bigger ips we worked with when the art NFTs were booming, wanted to include a charitable component, I think, more altruistically, but also to make sure that the messaging of an established company trying something new and exciting, but that could have problems. The charitable component to it was definitely something that made it more appealing, I think, to more established brands, especially when it's a smaller number that may not move the needle from a profit standpoint for bigger brands. I think when you start to think about the goodwill that could come out of something like this, it becomes a lot more interesting.

Closing Thoughts

I guess that's more of a business cap wearing, but I think that there's a potential to use it for good, but to also grow the space through that. Beautiful. Well, I think with that, we will close out our discussion, and I think it is time to choose the winner of our giveaway before I throw it back to Nick to close us out. And the winner this week of. Of five Satoshi's crystals is owd old White Dragon. Congratulations. I know I don't need to give you instructions on how to sign up and play the game, but, you know, just send us a DM with your username to the Satoshi verse account and we'll drop those into your account.

Engagement with the Community

And I guess for anybody else who wants to try the game for the first time, go to game Dot Legions two zero two nine dot com and sign up with the free account. Nick, I will throw it back to you to close this out. All right, well, thank you all so much, as always, for joining and giving us another exciting panel. Thank you for the speakers, for taking their time, and this was a great discussion. I really enjoyed all of your insights, really, you know, things that. That we need to continue thinking about, talking about, and building around. So I'm just fortunate that I get to do this every week with you guys and fortunate to have your insights on board.

Looking Ahead

Thanks to everyone who joined live. It was great to have you. And I saw a lot of people popping in and out, and I know people will watch the recorded version. So thank you for joining. And, yeah, we'll be here next week. So if you enjoyed the content, give everybody a follow. Definitely check out what they're doing, especially the hideout account. We have a bunch of content throughout the week that we put out about the speakers, about what's coming up next. So check it out. And, yeah, we will see you next week.

Final Goodbyes

If anyone of the speakers would like to give a quick plug or remind anyone of how to get into their project, please feel free to use this time now to let people know. And then what we'll do is, once everyone's finished with their goodbyes, we will wrap things up and the space. There'll be a slight delay just because there's a delay between us speaking and the audience hearing it, but we will wrap it up now. So everyone feel free. I'll just say thank you so much for having us and giving us some visibility and an opportunity to speak with everyone here and definitely want to connect with everybody taking place on this panel.

Appreciation for Collaboration

Super interesting what's being built and what's happening. Thoroughly enjoyed it. So thank you so much for having us. If you want to jump on free to play on Dogami Academy, it's on the Apple Store and Google Play Store, so go have some fun. Thanks again. And I'll jump in as well. If you're interested in what we're building and driving user acquisition into some great games in web three, go to grid. That's gr 1D GG, and we've also got a social file program. We're working with all of our different game studios to help them drive awareness.

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