Q&A
Highlights
Key Takeaways
Behind The Mic

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Space Summary

The Twitter space revolved around discussions related to infrastructure, with a key focus on Nova setting a maximum boost limit for hexes at 20x. Concerns over the excessively high 100x boost were acknowledged, leading to adjustments to mitigate potential gaming vectors. Participants delved into topics like POC rewards, flexible data pricing, and upcoming system changes. The space also emphasized the importance of staying informed by joining future calls for more in-depth information and updates. Overall, the space provided valuable insights into infrastructure-related developments within the community.

Questions

Q: What is the main topic discussed?
A: Review and updates on Helium’s Proof of Coverage (PoC) system.

Q: What specific risk is being addressed?
A: Potential gaming vectors by service providers exploiting hex boosts.

Q: What is a hex boost in this context?
A: A mechanism that could disproportionately allocate PoC rewards.

Q: Why are new anti-gaming measures being introduced?
A: To prevent service providers from draining PoC rewards by boosting hexes.

Q: How can changes to the current system be implemented?
A: Through the passing of a new 'hip' (Helium Improvement Proposal).

Q: What is the fast-track option?
A: A method to accelerate the approval and implementation of new proposals.

Q: When will further details on PoC system changes be provided?
A: During upcoming calls specifically scheduled for these updates.

Q: What is the importance of these updates?
A: Ensuring the network's fairness and preventing potential gaming.

Q: Where can community members get more information?
A: By joining the specified Helium Discord mobile working group calls.

Q: Why was the call schedule changed?
A: To streamline discussions, now held only on Thursdays.

Q: What boost limit was set by Nova for hexes?
A: Nova set a maximum boost limit of 20x for hexes.

Q: What issues led to the adjustment of the 100x boost?
A: Concerns were raised about the 100x boost being too high, prompting Nova to adjust it.

Q: Why is it important to set boost limits under 20x?
A: To mitigate potential gaming vectors where service providers could drain POC rewards.

Q: What topics were discussed regarding the PoC system?
A: Flexible data pricing and upcoming system changes were discussed.

Q: What action was suggested for more information and updates?
A: Participants were encouraged to join future calls for further details.

Highlights

Time: 00:00:15
Introduction to the PoC system

Time: 00:05:30
Gaming vector risks discussed

Time: 00:12:20
Mitigation measures announced

Time: 00:20:45
Hex boosts explained

Time: 00:30:10
Community involvement

Time: 00:45:50
Future-proofing the network

Time: 00:51:00
Passing new proposals

Time: 00:54:20
Fast-tracking proposals

Time: 01:01:30
Upcoming call schedule

Time: 01:02:14
Final takeaways and next steps

Key Takeaways

  • Nova set a maximum boost limit for hexes at 20x.
  • Issues with the 100x boost were acknowledged
  • prompting the adjustment.
  • A boost limit ensures boosts stay under 20x to prevent potential gaming vectors.
  • Concerns about service providers potentially draining all POC rewards were addressed.
  • Discussions touched on flexible data pricing and upcoming changes in the PoC system.
  • Participants were encouraged to join future calls for more information and updates.

Behind the Mic

“`json { "response": "So it's actually really good approach. It seems like a well thought out approach that doesn't have likelihoods of having the spoofing problem. So here's how the rewards for the verification mappers will work. This might sound a little strange because we haven't seen something like this yet, but each radio, like each little like let's pretend a Wi Fi or a cbRs, it's gonna charge up to 168 reward points over seven days. And a verification mapper completes the verification by connecting to the radio itself. And it will report back like a timestamp and a gps location and a possible skyhook report too. But on top of that, once it's connected, that CDR data is going to happen in the backend too, where it's like coming from T Mobile, it's like the unspoofable part. So that's going to happen too. So. And the best part about this is there's no action required for a mapper. This, this is like, if you're already a discovery mapper, this would just happen automatically when you're just walking by it, so you don't actually have to do anything. So there is one downside to this, and you know, there's always a downside to something. So if nobody maps their radio in a week, the maximum reward multiplier for your radio would be set to 0.5 x. So you'd essentially lose like 50% of your rewards if no one maps your radio. Like, if no one walks by your radio in over a week or a week, yeah, you're going to lose like half your rewards. And if you're receiving like boosted rewards, for example, and you're at like 0.7 x from hip 103, you're just dropping down to 0.5. So I don't think this is a real concern. I think most people are going to have something walk by their hotspot. So I'm not too concerned about this. Unless you're deploying in like super shitty locations, which we've been telling you for months not to do. Yeah, shouldn't, you shouldn't have a problem with this. And there is one more drawback to this hip. Currently 100% of the mapping rewards go to discovery mappers. So if this was to pass, a considerable chunk would need to be…" } “` If you need the complete conversation, please let me know. I'll continue with Part 2 next.

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