Space Summary
The Twitter Space Expedition #04: Nexus of the Stars hosted by PlayEFAS. Exploration of the nexus of gaming and blockchain technologies through the launch of the Open-Galaxy MMORPG Looter-Shooter game backed by Solana. The project highlights the potential for blockchain integration, NFT utilization, airdrops for community engagement, and the strategic partnership with Solana for enhanced gaming experiences. Excitement and anticipation within the gaming community, combined with the potential for unique in-game assets, signal a shift towards a more immersive and decentralized gaming environment.
For more spaces, visit the Gaming page.
Questions
Q: How does blockchain integration enhance gaming experiences in the Open-Galaxy MMORPG Looter-Shooter?
A: Blockchain technologies like Solana offer transparent, secure, and efficient gameplay, enabling unique player experiences and in-game asset ownership.
Q: What advantages does Solana's backing bring to the new gaming project?
A: Solana's support ensures fast transactions, scalability, and cost-effectiveness, vital for seamless gaming operations in the Open-Galaxy MMORPG Looter-Shooter.
Q: Why are airdrops significant in the gaming community for projects like this?
A: Airdrops act as a marketing strategy to attract and reward gamers, fostering community engagement and spreading awareness about the game.
Q: How can NFT integrations benefit gamers in the Open-Galaxy MMORPG Looter-Shooter?
A: NFTs offer ownership of unique in-game assets, potential for asset trading, and avenues for earning within the game's ecosystem.
Q: What role does community anticipation and engagement play in the success of gaming projects merging with blockchain technology?
A: Community involvement creates a loyal player base, boosts project visibility, and fuels excitement, crucial for the success of gaming projects like this.
Highlights
Time: 00:15:42
Blockchain Revolutionizing Gaming Exploring how blockchain integration is reshaping gaming experiences and economies.
Time: 00:25:18
Airdrops for Community Engagement Discussing the strategic use of airdrops to attract and reward gamers, building a strong community around the new game.
Time: 00:35:55
NFT Potential in Gaming Analyzing the opportunities NFT integrations bring to gamers, including asset ownership and potential monetization.
Time: 00:45:30
Solana's Supportive Role Understanding the benefits of Solana's backing for seamless, fast, and cost-effective gaming operations.
Time: 00:55:12
Hashmasks Collaboration Exploring potential NFT collaborations and collectible opportunities within the Open-Galaxy MMORPG Looter-Shooter game.
Key Takeaways
- Integration of blockchain technology like Solana revolutionizes gaming experiences and in-game economies.
- The Open-Galaxy MMORPG Looter-Shooter is poised to disrupt the gaming industry by offering innovative gameplay and rewards.
- Airdrops serve as a strategic marketing tool to engage and grow the gaming community around the new game.
- Solana's backing provides scalability, low transaction costs, and fast processing speeds crucial for seamless gaming experiences.
- The potential for NFT integrations within the game opens up opportunities for in-game asset ownership and decentralized economies.
- Community engagement and anticipation play a significant role in the success and adoption of new gaming projects.
- The partnership between gaming and blockchain technologies signals a shift towards more immersive and decentralized gaming ecosystems.
- Exploring the intersection of gaming, blockchain, and decentralized finance (DeFi) in the Open-Galaxy MMORPG Looter-Shooter project.
- NFTs may introduce new monetization avenues for gamers through unique in-game assets and collectibles.
- Hashmasks' involvement hints at potential NFT collaborations and collectible opportunities within the game.
Behind the Mic
Welcome and Agenda
Ladies and gentlemen, welcome back to another Mario Nawfall in the Roundtable X spaces. You have made it here live, and you have made it here early once again for another fantastic show. Today's episode about Gamefi. High funding, low returns with a big question mark. We're gonna be talking about that and a hell of a lot more on what has been a very tumultuous Monday morning following a weekend of extraordinary volatility in the markets. And you are in the right place to cover it. So much so, in fact, that there have been shows going on Mario's accounts now for different reasons all throughout the weekend. And you already know that because you follow the roundtable and you follow Mario. But now you're here with Pulse Digital and David ten x and the co host spots.
Volatile Monday
David, how are you doing on this volatile Monday? Oh, man, pulse. Let me tell you, I woke up at three in the morning out of the blue. I don't even know how that happened, but I had deja vu from a flashback situation that happened with Luna a couple years back, and then also woke up at 03:00 a.m. middle of the night, not knowing what happened. Looked at the charts and pulse. It's been nonstop in spaces since 03:00 a.m. this morning. And, I mean, I want to talk to a few of the speakers about that and have that sort of transition into where Gamefi and where some of these gaming tokens and communities are really going to go next. I mean, we've got Tokyo up here, and I'm 100% positive Tokyo knows what's going on.
Market Observations
That's one of our finance guys, and he pays attention to the market and, oh, wait, no, that's not Tokyo. That is someone else that had the same PFP. But we can throw the same question to a few of the other speakers. Guys, what are you seeing out here when it comes to the charts and everything that's been happening? I mean, meme coins, gaming coins, bitcoin eth, everything is absolutely nuked. Like, what? What's going on? What are you seeing out here? It was definitely a mess. I've seen a lot of stuff. They're the biggest news that I've seen right now is people talking about the fact that not everyone is selling. This is a retail watch out. But large investors, Blackrock and fidelity and these large brands, Citadel, they're not getting rid of their stuff here.
Audience Engagement
This is going to be a great conversation. As you guys cycle through to those speaker spots, please remember that as you're requesting. We can't fit everyone that requests up here, so if you can't get a speaker spot, please comment down in the bottom right. If you've got questions and comments, tag David, tag me. We can get down there. We can answer your questions down there and also keep an eye on the pins as we cycle through. We'll try and put some of these news stories up there so you guys can play along and comment and have something to throw down. But, David, I know for me, I can't speak for anyone else in this space. And I see Zoo has got his hand up. We'll go to him next.
Personal Reflections
For me, I actually am weirdly numb this time around. I saw some of this was happening yesterday. I knew the Japan thing was kind of happening overnight. And I love that your senses kicked in and roused you from your slumber as if your attenuation to the markets, you felt the rumblings because I saw you had me even beat this morning. You were up before me, so I. Know you've been out there. Dude, I have spidey senses. Oh, man, it was. Look, I've said it several times, like, I don't pay attention unless some of these tokens are down 69%. Like, this happens to be one of the rare occasions that I've got to pay attention now.
Market Sentiments
Pulse zoo, what do you think's going on, man? How are you doing today? Good, good. And, you know, pleasure being up here as always. Yeah, I'm kind of in the same boat as you, pulse. You know, I'm kind of numb to things at this point. So it's almost like reading the Twitter feed or x feed is like my pulse on what's going on in the market. So sometimes I'll be scrolling like, oh, is crypto crashing? And then I go, look, I'm like, oh, no, it's like doomsday. So I guess that's like a blessing and a curse. At least we're kind of past the point where we're dooming and gloomin but maybe, you know, kind of looking at things from a different perspective.
Future Outlook
Me, myself, you know, just gonna keep having my head down, probably play some more games, touch some more grass. You know, obviously this. This may be an extended kind of, you know, shaken out period, but, you know, hopefully in the long run we kind of keep progressing, keep building, and, you know, the real ones are going to stick around and hold on for dear life as usual. Look, defi zoo racer, it's physics. Everybody goes to school and you learn physics. What goes down must come back up. I mean, I don't make the rules. I just repeat them up here on spaces. But I want to throw this over tok. Here. I was, I don't know what happened.
Market Overview
I think I manifested you to this space, but Tokyo, what's going on with the markets right now? I mean, a lot of people are saying bank of Japan, I always blame the paper hands and mark Zuckerberg. So I don't know if I'm right. Trump is out here blaming Biden. I mean, what's going on from the upper level view? I mean, like, it's, you can't just blame, like, you know, the Japanese market overall, like, you have seen a massive upside since a while. There was, people were expecting a correction, but it wasn't supposed to. It was a bad timing for the correction and a bad way that it happened. You had Japan market, like, you know, crashing, taking a tumble.
Market Reactions
Then you had obviously beloved Warren buffet selling apple stocks. You had. It was, it was. Overall, let's say everything was completely correlated one after another. So these things were expected to happen. But I think, like, unless, like, even if you look at the jobs market right now in us, they look pretty healthy. There is like, you know, if we would have looked at like, you know, from a recession perspective, it doesn't appear to be. So as long as the job markets are doing good. But yeah, overall, I mean, like, you know, I do expect like, there will be some rate cuts coming this week. Those, once those kick in, then I think there will be a good bounce.
Investor Behavior
But the good thing and the good news is, like, you know, in a nutshell, we don't see the major players selling yet. Let's say whether it's blackrock, microstrategy, or any other like the ETF's, they are still doing. And when the, on the, upon the bell, we saw a massive buy in pressure from, trading volume on these ETF's roughly around 1.4 billion. So which was pretty good. Looks promising. So, yeah, I think. I think, overall, like, you know, the war elements and everything at the same time happening. So, in a bigger picture, I think we should be fine. depends. We'll see how rest of things, play out this week.
Market Shift
Touching grass, do you think this is. Something that could potentially shake up the, where the attention is out here on crypto Twitter? I mean, everybody knows that it's been all over meme coins, but meme coins are doing worse than everything else right now. And I'm not, I'm removing myself from the equation because I don't want to cry up here with you guys watching me. But is this something that could potentially bring that attention over to gaming once we get that bounce back? Absolutely. Now, I think, like, if you see every single cycle, like, in my perspective or every cycle we have been in the. We've always seen, like, you know, the first one was always, the liquidity flows into the memes.
Gaming Market Predictions
From the memes, it will flow into, let's say, gamify. And then you will see, like, you know, other art, like, you know, altcoins picking up along with BTC. So, you know, if you go like a couple of weeks back, like everyone, we always used to say that, hey, it is bull market, but it doesn't feel like bull market yet, right? So. So I think, like, let's say August, September onwards, we'll see a good volume. Unless anything, Mac, anything changes in the macro. Yeah, that's what I'm hearing, too. Everybody's been saying September is going to be the month. August. You got to look out and, you know, I mean, you can never know.
Investor Sentiment
You can never know these things. It's different when you're holding these tokens and just watching them in your wallet day in and day out. But let's. Let's see what happens, guys. I mean, none of us are going anywhere. And I. What goes up must. What goes down must come up. Matthew, go ahead. Yeah, I'm just going to say that this is the happiest I've ever heard. Tokyo. So this guy. You must have sold the top. You really must have sold the top. You seem so happy, so calm, so chill, so relaxed compared to everyone else who's like, oh, my God, my bags are on fire.
Market Reactions
David, you probably lost 69 eggs of what's happening on the moon. I don't feel the David energy, like, you know, when David is speaking, so I feel him. You seem so happy. When I'm hurting the most, I'm laughing the most. Okay, well, at least I know because, I mean, your is the bastion of calm and sensibility in our crazy little world up here. But, I mean, I have to agree with you. I do think, as much as I hate to say it is kind of better that we shake out some of the lost liquidity, as I put it. And the inflation of meme coins was bad.
Future Insights
It was recycling some of the money that could have gone into all of the things. We could have been the biggest raging bull market ever. If we hadn't put 50 billion into Sol, so I was praying for a sol outage at some point. And I was up on this base and David was calling me bearish the other day, but I mean, it came to pass. It came to pass. But I do think we will bounce back and hopefully we will see a little bit more of a return to sensibility with a little bit more of some, you know, do your own research maybe. Absolutely. And guys, look, I mean, if you want to know, I full sent everything into the markets.
Investment Strategies
I don't think we're going to get the type of deals as close to what happened, but that's just me. And it's because I'm nervous. I'm. Guys, you will know how things work out in September. You'll either get double the energy or I might. I don't even know what's going to happen to me. I might have to move in with one of you guys, but I want to send this same question over to Nicholas from Everreach Labs. Nicholas, with everything that's been happening lately, when we get that bounce back, when all the excitement comes back to crypto, because we all know that it will, this thing goes in waves and in phases.
Industry Predictions
Do you think there's going to be more of it on gaming and less on meme coins? Yeah. Hello, everyone. Super glad to be with you today. Definitely. It's been a click day for the context. I was in Turkey yesterday to visit some investors and when I took the plane, I just saw this, you know, bloody space potentially. I should have stayed there. It was not a good move to go back in France. What we expect, I don't really know, to be honest. If the Q four and September will be the green market, definitely end of Q four years.
Market Outlook
But a lot of people in the space were waiting for September. I start to see and to listen some investors and advisors telling more about Q one as the real comeback of the market. But definitely here at Everreach Labs we are building the game will still be released. The TG could be a bit postponed. Definitely. We want to target the best moment for our investors and the community, but it does not impact in any sense or means tomorrow. And that's a big news, I think. All right, great.
Future Engagements
And can't wait to talk to you guys all about it. We got another, I want to say 2030 minutes and we're going to dive into an AMA segment with Nicholas here all about what they're doing at Everreach Labs. Roger, I want to throw this same question over to you. I mean, Roger, I know how you feel about meme coins. Roger, I know how you feel about gaming tokens too. But is this something that's going to bring more attention onto web three gaming once we get a bounce back? Or is this something that may even have the gamers saying, no, I don't even want crypto anymore. I don't like that volatility.
Volatility Discussion
Like, is this a good thing or a bad thing? I mean, I just think it's a thing, right? It's been a thing for four years. I went through this in 2021 with nfts and, you know, and continue to go through these cycles. So, you know, kind of like took here. I'm like in chill airplane mode. I'm not. My bags are fine. I sold most of them. I was, I didn't make the same mistakes I made in 2021 myself. I just sold at the top when I did. I didn't hold, I didn't think of longevity.
Past Investment Strategies
I just thought of right now and knowing where the markets could be. Right. Everyone has their own sentiments. That was mine at the time. This time around, I was just selling, selling. So that was my strategy this time in this cycle, and that's what I did. So thankfully, most everything I have is in stables now. Obviously I have some investments, but not really looking at them. Those will, I'll look at those five years down the road. But, yeah, I mean, this is a cycle, man.
Continued Cycles
It's going to continue to go around. You know, I, we build off gamers. We don't really work off, you know, making sales tokens, investors, like, we're building a gaming community. So from my side, you know, nothing has changed.
Business as Usual in Gaming Industry
It's business as usual. We're working with gamers, we're bringing gamers into web three and our community is gamers. They're not really investors. So, you know, for us, nothing has really, you know, impacted us, you know, and I could see how, you know, other games may feel impacted from their ecosystems and all this, but at the end of the day, we're a video game industry and, you know, we need to focus on building good games and I hope the games and studios, you know, continue to do so. And I understand them on the token side. That's somehow they pay their bills, you know, and stuff like that. So hopefully this doesn't affect, you know, too many games at a impactful level. So we'll see in the next few months what happens if it's next year. The cycle comes back if it's next week, you know, we've been here before. Just a few months ago, people were like, it's over.
Market Fluctuations and Game Development
It's over. Then soul went back to 170 and ethereum was steady at 3034, you know, so, you know, at the end of the day, you know, I just think, you know, this cycle is going to continue and we're just going to understand. We need to all understand is no one needs a panic. This is just part of the cycle that's going to happen. The only question is we just don't know when it comes back. Right. So is this something that drives more people to want to play games? Like when you see the charts just get nuked. I mean, what else do you want to. You either want to eat or you want to play some video. Yeah, yeah. And the issue is like, you know, this is when, like, a game that's ready to launch and if they're not launched, they should be launched, right. This is the time where if you have a good game, you want to be live, where people could play your game, right.
Challenges in Game Readiness
But at the end of the day, you know, and I say this respectfully, you know, besides, you know, all the games that I partner with, because any game I partner with, I love, and I, and I think they're great, you know, a lot of games aren't ready, right. And a lot of games don't, aren't impactful, don't have the longevity and don't have the attention span or the game, you know, credibility to keep someone there for 10 hours a day or 8 hours a day and keep playing every day and wake up to want to play, you know, like, that hasn't happened yet. So, you know, we're still waiting for who's going to be, you know, that game that launches full throttle and has everyone engaged and not. And when I say everyone, I mean the masses, right. So.
Discussion on Market Dynamics
Oh, 100%, Roger, pulse. You don't have to raise your hand. You could butt in any. I did. I didn't want to butt in without anyone else getting their hand up. I was just playing the game, but Roger said something that I wanted to latch onto. And either Roger or we'll see if this sparks anyone else throwing a hand up. It just made me think it gave me an opportunity to play the bad cop in the situation because Roger said we shouldn't care, or paraphrasing what Roger said, we shouldn't care because we're the gaming industry. So if token or crypto prices are going down, it shouldn't affect us. But I would say to you, Roger, that there are probably some gaming companies that are absolutely on fire right now because they very much care.
Revenue Challenges in Gaming Companies
And I am on your side when you say that if we are a gaming industry talking about web three gaming, because when things are going well, everybody's a game developer. But then all of a sudden you expose who doesn't have revenue, you expose who doesn't have separate income streams or proper budgeting protocols or a treasury built up so that they can go without selling their own tokens or whatever they have to do. It's interesting that you phrase it that way because it does make me feel like you are more comfortable and confident because you said it as if you felt that way. If we're a gaming industry, we shouldn't even care when the markets go down. And it's funny because I bet you there are team chats in certain team chats today where they are panicking.
Team Response to Market Conditions
And it's a very different perspective than what you had. What do you think about that, Roger? Well, I don't think you're incorrect because this morning I woke up to a lot of messages of teams canceling deals and saying they need to pause agreements and all these type of things because of the current market. So you are not wrong, right? At the end of the day, I completely get, you know, these type of things. And where we're at. My point is though, is at the end of the day, right, we're still at a point where if you're a game and your game revolves around an ecosystem, tokens, right. The industry's not there yet to keep any game alive through that type of, you know, strategy right now, right.
Future of Game Development Amidst Market Changes
There's not enough users. We haven't seen, you know, this play out yet. So we still have to build to for growth at the end of the day, growth. And if it's growth on the token side, that's great. But we have to be onboarding users for that to make sense for us. Not just be bringing in the same people and making that same circle of investors that pump their bags and then, you know, sell it when it's convenient to them. So definitely have to figure out that balance. But you're absolutely right. Right. What I'm saying is that at the end of the day, you know, if you're building a great game, you need to be focusing on building that great game.
Strategies for Resilience in Gaming
What comes around that and those other things that you can't control, you should be prepared for when that negative thing happens. Because any business you have to be prepared for the good and the bad. And you have to be expecting these type of things when you're type of this, when you're in this type of market. So I know Matthew has a lot to say and you know, I love what Matthew is doing with his game studio over there too. So I love to hear his intake as well. Absolutely. I'm going to throw it to Matt in a second, but one thing I wanted to add to what you said. Roger and I also work at a gaming studio. We had a company meeting today and you know, a lot of us are into crypto.
Diverse Perspectives in Company Meetings
We know the industry, we work on the web, three side of things. And then we've got the company meetings with the developers and the people who are actually building the stuff in the back end. AI devs, all sorts of different company members just all on the same meeting. And half of us literally look like we saw ghosts. And everybody else comes into the meeting all excited, waiting to talk about what they've been building the past week. And it's just, you know, it's. I just wanted to add that out there. It was quite the experience, but go ahead, Matthew. Yeah, and I just want to say there's some really good points in this that my co-founders, for example, they woke up at a normal time, like normal humans.
Funding Strategies in Different Market Conditions
It was only me and my Degen co-founder who were like, oh shit, at 03:00 a.m. and you know me, I'm a bit of a degen as well. But the thing is, it's not necessarily about like, we have to be pragmatic about this, right? At the same time as you can make games company, there are different levels of funding. And if you have a, the level of funding that you get in the bear or the bull, it makes a really big difference to what you do. I mean, you can outperform any company, but if you have half the Runway and then suddenly the VC's take a major dive on the markets, then they're not going to be inclined to support you because there are different ways of getting funded.
Funding Challenges for Game Studios
You either take a lot of money in the good times and then you just roll with it, or you take a small amount of money in the bad times and you show them to and improve and you keep going that way and then you get fed more and more by drips and drabs and slowly you make it right. And those two differences are what makes or breaks a studio. So there can be some studios who have really good numbers, but then it's the kind of Facebook thing, if you have really good numbers and you prioritize growth, do you actually have the time then to turn that growth into monetization? And a lot of it is really just how much funding you took.
Quality vs. Quantity in Game Development
So I think there's a big debate. It doesn't really necessarily matter entirely on the quality of the studio. I wouldn't like to throw a bunch of good studios under the bus because they're worried about this. But at the same time, I'd like to say, like, good games triumph overall. And I do think that people are going to be more into games where they can sit down and passively earn something through playing and winning and trading than they are through gambling, where they may have got their fingers burnt. Oh, absolutely. Love the take, Matthew. Love the take. I want to throw this same question. I want to get some thoughts from Jason.
Industry Reaction to Recent Market Events
Jason, looks like you've got some experience. I know you do some marketing with Everreach, but you know, from your point of view, after everything that happened over the past few days, is this good for gaming, is this bad? And you know, like, how do you plan for this? How do you plan around this? I mean, that's also something tough. Hey everybody, I think what happened today could potentially be good for gaming. Us all being in crypto and we know that this is a very narrative driven market. And web three gaming has been sleeping for a very long time now.
Future Outlook for Web Three Gaming
It's had its time in the spotlight during the early parts of this bull run, ever since bitcoin was at 16k bottom. But from this run up all the way to 70k, there just hasn't been a lot of market interest in web three gaming. Other narratives have. Have ran right, like modularity, RWA, what else? New l two s that have come out. So every time a market takes a giant dump and essentially open interest and everything is reset, that's when we usually see a shift in narrative. And so I hope that on this next leg up, and I think it's just a matter of time, it's inevitable that bitcoin is going to retest all time highs and move back up and make new all time highs sometime in the future, hopefully not too distant.
Web Three Gaming Market Potential
During this run up, I hope that web three gaming takes the to spotlight again. And I think last time there were a few. There were a few very interesting projects in the space that really brought the attention to web three gaming. For example, projects like shrapnel gaming on Avax was a huge narrative that seemed to die down. And I think as soon as the markets gained some traction, as soon as quality studios release quality games that they've been working on for years, I think that could be the catalyst to move some of that interest back into gaming related tokens, be it infrastructure or specific games or what have you. And hopefully we can all benefit as a space by having more players play web three games.
Marketing Strategies During Market Fluctuations
More studios make web three games. And that's my take on the market. What would you tell or what would you suggest that games do in a situation like this? Like is this the time to push down the gas when it comes to marketing? Try to bring in a few players, maybe try to bring in the meme coin crowd to games. I mean one thing that I remember from politics, they love the saying never let a good crisis go to waste. This is a crypto crisis. I mean, is this the time for the gaming companies to bring three extra reply guys in, start getting more content out there? I mean what's the plan?
Strategies for Success in Gaming
I think there's no definitive plan. I think it's all debatable. But one thing that I'll comment on is that in order to make accessible game, it a fun to play game is not enough. I mean there's plenty of super high quality, highly rated games on Steam and epic games store that end up failing to. And so that's very hits driven industry. Having a great game and a fun to play game is not guaranteed for the game's success. I think now we've moved on to the importance of building a very robust live services and a user acquisition strategy.
User Acquisition Strategies
And I'll touch on the latter because user acquisition for gamers is pretty much, I figured out science for game developers. You spend x amount of money, you get x amount of players through wide net amount of channels and you pay a certain dollar amount per player. And then once you have that player playing your game, it's really your live services, which is defined as the content that you push through to the game that's fresh and new, that people want to keep playing and come engaging with so that they stay playing the game for a longer period of time. I think a lot of game studios right now, because web three gaming is still in its infancy, they're still trying to figure out the first part of it, right, which is to make a fun to play game.
Sustaining Player Interest
But then what comes after that? After you do get millions of players, how do you grow from there? How do you sustain, how do you retain those players? I think all these we can all figure out as an. As an industry. Hey, only time is going to tell. I want to see what happens over the next few months. I know September is supposed to be a big one. I want to throw this over to Ox winch. I'm pretty sure I'm saying it right. I don't know. Give us some thoughts on this. Where's gaming going? Is this going to bring the attention back to these games that are already out, already playable? I mean, is this something that was needed?
Reflection on Market Conditions
All right, we'll get right back to you. Go. Go ahead, Matthew. And then I'm going to call on a few other speakers that just. Yeah, I. I genuinely like. I do think this was needed. Like, we've seen the crypto space take some hits, right? I remember were raising at the time, the FTX was literally blowing up. I was on the call with VC and they were. They were telling me in the call, shit, we have to go right now. We have to move money. We have to save the last of our shit before it gets locked up. I mean, our first VC check bounced because Silicon Valley bank fucking imploded the day that they sent the check, and that was a 500k check, and it fucking bounced.
Dealing with Financial Hurdles
I mean, they got it back. We got it back, but it's all good. I mean, we need to shake out the shit projects. And I don't just mean the shit projects from meme coins because they don't actually promise anything. We need to shake out the bad projects that promise the world. Take more and more money and suck up the fucking attention span of everyone in space. And the problem is that these people, they can raise, they can keep raising and they can keep the zombie companies going. And that's why we need innovation. That's why Everreach and other companies are so important. Bring innovation into the space, bring good games, bring that kind of force of belief behind it, and then you get the players.
Challenges in Player Acquisition
We got up to 150k now, and it's not hard if you have a decent game. What is hard is to teach people the narrative. What is hard is the break out of the bubbles. What is hard is that everything here on this space costs infinitely more money than trying to actually spread your game in the real world. And that is something that people need to understand, that it's actually cheaper to get a good game working with players and then eventually monetize it than it is to get a game here, to continually raise money. And that's the problem we have to do. We have to break from that cycle.
Understanding the Concept of Zombie Companies
I think, Matthew, what's a zombie company. You said that. I was going to make a joke, but I'm actually curious, like, what is that? So, for me, a zombie company is a company that raised in 21. It's like the Forbes 30 under 30 of games companies. A zombie company is a game that raised in 21. They didn't deliver on the product, so they took another round, maybe a down round, made the same round. And they keep sucking up attention, they keep paying the calls, they keep doing all of this, but they never deliver the full game. They never deliver the full promise.
Lifecycle of Zombie Companies
Maybe they run an alpha or a beta once or twice. They get a few hundred thousand players in, but they pay for every one of those players at eight or nine times, multiple from what you would do if you were running a sustainable business. That, to me, is a zombie company because it only functions because the amount of money pushed into it's essentially being a games company at a much higher price than you would see. And I only think that these companies, they are kind of like the too big to fail from our industry. I mean, there's not that many of them, I would say. And many of the companies that raised in 21 have done okay, but there are a few big names.
Challenges Facing Overvalued Companies
You've had to fake a few numbers and get the token out and pump it. And these companies will continue to attract investment because no one wants to be down. It's like the whole loss aversion thing from gambling. Oh, absolutely. And I get the analogy of the Forbes 30 under 30. And funny thing, I know a lot of people that do different types of marketing press releases. That's something that you can buy. And I was interested in it. I asked how much. I told him I was 34, and they said, it's okay, don't worry about it. But, you know, that's a topic for another spaces.
Final Thoughts and Insights
Maddie, go ahead. Maddie Gallardo.
Opening Remarks on Gamefi Trends
I think I'm saying it right. Yep, loud and clear. Go for it. Excellent. What a Monday. But this space is very bullish. And I have a question for all of you. And how do you see Gamefi for the next quarter of the year? I fully trust that give five will be the biggest trending with three. And what do you think? I don't know. Everybody knows where I stand when it comes to these tokens. Pulse. What about you? Let's go around the room. Who thinks that what is going to be the next, if Gamefi is going to be the next trend? What's on your mind? Pulse.
Market Dynamics and Gaming Potential
Well, since you talk about the fact that when the markets are down, people might play gaming. We've talked about this before, that alcohol and gaming both benefit from good and bad times. It just doesn't matter whether people are celebrating or they're trying to escape. But I do think gaming is good short term. I also always thought gaming was good. As we go into the winter months in the US, you see more people go indoors again. So gaming, I think, always picks up seasonally, at least for me, it used to, and stuff like that. And then long term, no, it's only going to get better as our devices get better at playing these games, as the technology gets better. I'll say some crazy shit and tell you that I still think headsets and augmented reality are going to be a huge factor that people don't talk about right now. Augmented reality. But it's still so niche that there's not a lot of builders building and there's. If there's not builders building and there's not players playing, then I remember if it was Matt or Roger, but somebody I think was Roger, said, there's just not enough players out here yet for some of these brands to survive.
Challenges for Gaming Brands
There are not enough brand, there are not enough players out here for many of these brands to accomplish their own goals. So for gaming to survive, which I think it will always survive, but we want it to thrive, I think there's a longer term technological set of hurdles that we get past, and. And that's. That's my view on it, is. I'm still waiting on some of the. The tech. Like David always says he wants ready player one. I'm not being that guy, but I want, like, ready player. .5 like 0.5. Give me the beta version of that and you're. I think you're going to see people get really picked up. I see.
Further Insights on Gaming Market
Chris, I want to throw this over to chunky. Let's get a few thoughts from the speakers up here, and then I'll eventually call on Ben Chonky. You just came up. What, you. You work with a few. You work with a gaming studio. Like, you. You've. You've been on both sides of this. And after last night, after this crazy market correction, is this something that gaming studios and gaming companies should try to capitalize off of to bring in new community members to show everybody what they've been building? Absolutely not, man. And the reason why is people that. You'Re going to bring in, or the. People that are down bad that are chasing that, bringing in the same people that are. That are buying, like, micro caps that are another hundred x.
Future Projections for Gaming Tokens
Do I think that gaming tokens in game five can be like the next trending thing? Twelve months? I mean, possibly, but I don't think it's going to because of the tokens. I think it's going to because games, in fact, that we're finally seeing. Good games being launched. I don't think that any of these teams loop people in and bring people in because simply only because of. I don't think that's ever going to be a thing long term. Not sustainable at all. All right, great take. Let's get a few hands and then by the time everybody chimes in, we're going to dive into it with Everreach. But go ahead, Roger.
Marketing's Role in Gaming Success
Hey, can you guys hear me? Go for it. Cool. Yeah, you know, I think, you know, right now, you know where the current market, you know, is right now we're gonna see, you know, games continue to thrive and market, right. And I think this is what marketing plays the biggest factor. If you're marketing the right way and you're a marketer and you're great, you're grabbing the masses through your marketing campaigns. You know, good or bad of a game, you're gonna get users, right. I think someone said it right. It doesn't really matter if your game is the best game in the world, it still has, it still may fail. Right. There's so many games out there that are good, that don't get the recognition they want.
Strategic Marketing for Game Recognition
And I think that's super important because that having a good game is just one part of it. You know, having a good marketing team and a good marketers are a part of it. Having a good biz dev team is a part of it. So you have to have all these things come together and be really good. So, you know, I think the teams that really push marketing and do it the right way will see success and the ones that don't get it and still don't understand that you need to be on the social side in front and engaging and create cool content, you know, tick tock type content quick, you know, that grasp the small attention spans that we're trying touch these days. You know, you have to have that type of stuff.
Navigating Market Conditions
So, you know, it'd be interesting to see who takes that marketing push. And really, and at this time, I think if you're pay, if you're spending money, it should be spending on hiring the right people to market your company in a time like this, right? Because this is not usual. And not every marketer can handle, you know, these type of, you know, industry standards. So, you know, you have to find the right people. And I think marketing could play a huge part. 100% roger. And look, from my point of view, I'm on all different sides of this thing. If there's 69 different sides of the industry, I touch every single one.
Effects of Market Corrections on Gaming
From a dj's point of view, I'm heartbroken. Like, I don't want to come out to play today. But from a gamer, I mean, when you have a lot of people and they're affected by the markets, what's something that catches their attention? Free tokens, airdrops, new campaign farming. I mean, if you're a game and you see something like this happen, you should at least have a conversation, a company call about if you can speed this up a week and have something for everybody to start engaging with and playing with. I mean, I think we're going to see a lot more from some of these hyper casual games.
Opportunities and Strategies for Engagement
I think some telegram games are really looking to speed it up now that this happened. Give everybody some games to play. Show some tokens. Loop bot. I don't know, gaming companies, you guys are the best at this. Why don't we see more of it out here? Let's go to a few of the other speakers. I don't know if I'm saying it right, but go ahead. Yeah, thanks, David. Just go by Chris. We're building Sonic SVM, so one of the gaming chains on top of Solana base layer.
Building on Solana: Perspectives and Insights
So actually have a couple of different thoughts here. I actually think oftentimes it's not just the gaming companies kind of tasks to make their games known. Obviously, the marketing, the content, the tech ending for and the products for the game is going to be very important. But I think most importantly, whatever partner that you choose to partner with actually make a huge difference. So we've seen tons of EVM gaming chains the last past few years where those are the token that we're trading. We're trading the likes of immutable, x beam, xai, you can name probably around ten to 20 different types of gaming chains on top of the.
Market Dynamics of Gaming Technologies
Within the EVM ecosystem there. But there hasn't been one that has been very successful in terms of doing on chain publishing, really. Right. Because it's really a balance between the DJ's, the traders, the exchanges, and the gamers, the actual consumers of your product as well. And I think that is oftentimes a very large ask for the studios to think about all of those factors. And oftentimes you really need a really good partner to help you kind of go to market with that as well. And we've seen some kind of admirable counterparts on the EVM ecosystem that has done that well.
Enhancing User Experience with Technological Advancements
We chose to develop on top of Solana because of how good the user experience is, as well as the low fees and high transaction throughputs there. But we do want to give props to the likes of Ronin, for example, does a very good job kind of supporting their gaming partners. And we think that the way that a gaming chain is structured is really like a upgrade from the traditional publishing model, where you're sharing economic activity with the games and also fronting a part of their content cause and helping them launch their assets, whether it be NFTs SPL tokens, or just ERC 20 tokens on Ethereum as well.
Integration of Diverse Assets Within Gaming
It's really about combining those kind of movements and campaigns together. But instead of kind of diluting all of that messaging within your, let's say, your generalized l one, and you have tons of projects kind of launching together on top of your l one, it's very difficult for you to get the message across to the individual users. Right. It's also very hard for you to concentrate kind of all of your economic activity to these few games that you really think are the future of the chain. And that's what we're here to do, is kind of building the luxury brand of on chain gaming and luxury brand of on chain assets for games.
Future of Gaming and Meme Coins
And we want to build that on top of Solana. So just giving a little bit of a sneak peek here on the space. Thanks for having us. Oh, man. Love the take. And I'm going to throw this over to Roell, but first, I want to hit you with a follow up. I mean, being close to Solana or building on top of Solana, how do you feel about games and meme coins? Like, is there a future where both of these are in the same ecosystem and even. Even together, like, working in unison one way or another?
Games and Meme Coins in Symbiosis
Yeah, so great question. We think about games like, why do we need games for Solana? Why do we need games for crypto altogether? One of the biggest reasons is we often talk about consumer facing chains and bringing users into this ecosystem, where ultimately it's a place to trade assets, it's a place to own assets and launch assets. And games are natural launch paths with diversity of assets. Right. And when you think about each one of those games, it's a host of these different digital assets. It could be a cosmetics of a gun, it could be a skin, it could be a virtual girlfriend, whatever you make it, you know, for these games.
The Intersection of Gaming and Meme Concepts
But most importantly, you can actually design an entire content ecosystem across the board with different types of assets. So memes is just one asset that we, you know, started showing and started trading. That kind of exemplifies a lot of the ideology behind that community. That's what a meme is. It's a very condensed form of communication information of that community. But really, like we can have that as an NFT of a profile collection. It really just depends on the rarity type of distribution that you want with the asset.
Collaborative Future of Assets in Gaming
And I think game is the only format in crypto right now that we see that games are a host of all kinds of assets, not just one limited to a token. And I think even when you look at centralized exchanges, they mostly trade one type of assets. And games is a very natural launch pad for asset diversity. And you can actually have intertwining effects where a meme can break into piece or you can combine tokens into NFT, or you can kind of break these meme tokens into chunks and then distribute to your community. So we've seen very much a innovation on the mechanisms combining these different types of assets within game.
Conclusion on Asset Diversity and Collaboration
So to answer your question, along with inform, yes, I do think all of these assets can be combined as long as we have a host of content that can kind of host all of them together. Oh man, love the take. So from what I gathered, I automatically ran it through the DJ and GPT in my mind and, you know, explained it like I was five to myself. So games partnering with or collabing with meme coins, giving loot boxes to the gamers, sometimes they might have meme coins in it. That, that sounds pretty bullish. That would make me test out a bunch of different games.
Engagement Strategies for Game Developers
Yes, sir. All right, well, games, if you guys are out there and you're listening, you just got some free Alpha. But Roell, I want to throw it to you. Last thoughts before we dive into the AMA segment with Everreach. Yeah, I wanted touch upon what you mentioned a bit earlier, David. You said that maybe this is a very good opportunity for a lot of games to now push more speed things up, like launch that Telegram game, launch that marketing campaign that might be a little bit later on.
Adapting Strategies to Current Market Conditions
And interestingly, I've had a lot of calls today with partners with outside teams. Actually are, you know, because of these market conditions, planning to postpone certain things that were actually planned today. I even had a call with a team today that planned to launch Telegram game and they decided to postpone it. But I actually think that especially for web three gaming, if you do it right and you might change some things within your plans, you could really take. There are some good opportunities here, right.
Potential for Growth in a Down Market
So what I've definitely noticed by being in web three gaming for a few years is that especially when there is a lot of hype in the market, right, when things are going up and a lot of projects, tokens, NFT collections, you name it, are launching and it also creates a lot of noise, right. And with web three gaming, with game development, things generally also go sometimes slower. You don't have continual announcements, you can't have continual high build up. Just game development takes a long time.
Embracing Opportunities in Gaming Development
And now that things are, when the market conditions are not as good because of the current correction, things are also less noisy. Right. So I think that there is an opportunity for web three gaming and I think some of the speakers here on the space mentioned before just to just gain more mind share this way, if you do it right, if you perhaps change some things in marketing. So I definitely agree with you, David, that perhaps this is the time to push more on the gas pedal and launch and double down.
Positive Outlook for Web Three Gaming
And there is just more opportunity here if you do it the right way for web three gaming. So we'll have to see. But I think that we can definitely make something positive out of this as a web three gaming sector, as a niche. Thank you Roell, for your input. We appreciate you coming in and hanging out with us. Ladies and gentlemen, it is time for the AMA segment. We're going to sit down and talk with Everreach Labs in this segment.
Introduction to Everreach Labs
And they've chosen to be here with us today. So be sure you guys have clicked on their profile. Make sure you're following it. It might help if you pull up the website as well. And remember, if you have any questions about what we're talking about or comments, please use the comments section. If you can't get a speaker spot, you can tag us. Tag them down there. It'd be great for you to participate that way.
Overview of Everreach Labs
So what we're going to do is we're going to let ever each tell us a little bit about their project. They've been here before. Some of you have even commented below that you've been following their project, but they're about to have their founders pass mint tomorrow. So they've come here today to the roundtable to talk to us about that. So without further ado, I'd like to give them the opportunity to explain Everreach.
Founding and Growth of Everreach Labs
Thanks a lot. Thanks a lot. And I appreciate guys for all the feedback on the market and all the experience in gaming and web three here. So average labs is like a gaming studio founded two years and a half ago with my co founder it. And we have invested, you know, approx. Half a million to launch this company two years and a half ago. And from this time the journey has been long and great. To be honest, it led us to this mint tomorrow.
Introduction to the Gaming Studio
But first I want to underline potentially what we are doing here. It's a gaming studio led by industry veterans. Jason is here with us today. He will be able to introduce himself, but before he was at TikTok, the whole team is coming from AAA Gaming Studios, Ubisoft, immutable, RCR wrote the white paper there. Ramin, our CTO, is the head of innovation at Nintendo. So there is a lot of experience in gaming at Everett. And what we want to bring in the space is something descriptive for the world gaming space. Not only the web three space, but in fact the world gaming space. Because we are going after interactive play, we are making spectator able to interact live with players. From Twitch, we believe it's a game loop that will fit the mass market. Because the game loop takes place on Twitch, the product itself. The game itself is a free to play game. Already secured the spot on Epic games. Not only a spot, in fact we are top trending on Epic games in the top 50 most wishlisted game in the world at the moment. We secured also a slot on Steam recently.
The Game 'Revenge'
And what we want to do here is to deliver revenge. Revenge is the world's first interactive FPS PvE extraction game in which spectators will be able to interact with the game to impact the game's outcome in real time and to do what you could have seen in some movies like hunger games. We are pushing new limits for interactive play here. So that's what we are doing here. In fact. Oh, absolutely love that. And I've been following you guys for a while. So the first question I want to ask you, I mean, how are you feeling about tomorrow? Like that's a big day. I know a lot's gone into it. What, what's on your guys mind? Like what's going through your head? So super excited first because we have been working hard towards this mean for the past months. A little nervous too to be honest when we see the day the market crashed. But we have decided to keep confident because we are given out our 100% since day one on this mint. It's a free mint. We are thrilled to welcome new communities, new holders alongside us into this ecosystem. And more than that, we believe strongly in our product as a solution for the gaming space.
Engaging the Community
Because we believe that game loop descriptive could allow the mass market to discover web free gaming. And I think that's what all the web three titles are looking at the moment. It's a web two. It's a conversion of web two users into web three, in fact. So, yes, a bit stressed, but feeling confident. What was it like building your community over the past few months? I mean, how did you build the relationship that you have with them? Because, I mean, right now that's, that's one of the main things that any gaming company would need after an event like last night. You, you need to have a strong community. Like how did you go through that? Yeah, I think we have one of the most active community on discord, to be honest, when we see our competitors. And I believe being open, honest, empathic, you know, having a transparent communication is a key. It's one of the pillar of the company internally with our sea levels and employees, with my co founder, the transparent communication has been a key. Because when were building in the beer market last year, definitely we had to twist our plans last minute to move some blocks of marketing roadmap last minute, because the market has decided to go the opposite way.
Transparency and Communication
And we kept that transparent communication as a main pillar with our community. So we do our best to keep on word. We share what we can share regarding the content, the game development, some game test assets. We are creating activations, partnership. I think the community is aware of everything. Every Friday we are handling a town hall where there is between 150 to 200 people attending every week. And on a weekly basis, our sea levels are pitching their recent milestones and this town hall. So in front of the community without any filters. So I believe all these town hall games, all the entertainment we are bringing into our discord and into our community will allow us to be, you know, still close to the. To this community. Growing, in fact. But there is some of them that are now acting as mods or key community managers outsourced into this. Into this ecosystem.
NFT Benefits and Community Engagement
So, yeah, I think like being present, having these feedbacks and showing our, you know, recent milestones has helped us a lot to bring that. That community to the engagement we are currently having, in fact. All right, love that. So let's go back a little bit to the NFT. I mean, I know tomorrow that's the huge day for you guys with the mint. What do you get with the NFT for everybody who's lucky enough to mint one? What benefits should they be expecting? Yeah, for sure. So what? Yeah, sorry. I will, I will start really quickly to talk about that. What we have decided and Jason will detail it is was to offer both gaming specific benefits and ecosystem benefits. We are delivering a game, so this NFT should have an impact into the game. But as we are also web free project, definitely the ecosystem benefits are huge and Jason can introduce itself and also detail all of that.
Designing the NFT for the Community
Yeah. Great. Thanks Nicholas. I'm Jason. I used to be global head of gaming at TikTok. Spent time at Electronic Arts Alibaba as well. Right now chief marketing officer for Everreach Labs and to pick up on where Nicholas left off. First and foremost, we really design our NFT with our community and future player base in mind. And that means we want to take a slightly different approach to in game utility and what the NFT does. Obviously you'll have access to exclusive skins, gear, title and emotes. But with this founders pass NFT, you can also unlock XP bonuses and perks, not only for yourself but everybody in the match with you. So other people who are also playing the game, as well as the spectators as well that are watching your game, you'll be able to share the love with everybody that you're playing with or watching you play. You know, this really allows you to show off your OG status, having the founders pass.
Testing and Early Access Benefits
And hopefully you'll become a magnet for other players and spectators that want to watch you play the game. But another very important benefit to having the founders pass is you'll be part of our early playtests and really give very critical feedback during our pre alpha beta stages so that you can really help shape the direction of the game. And speaking of that, I also wanted to add to the introduction of Everreach Labs. We have a very core team member. His name is Phil O'Connor and he was a lead game designer on Far cry three as well as Rainbow six Siege. And I loved both those games. And so having him at the helm to make our game and provide direction, the overall design for it, I think that's just fantastic. And then with the NFT, obviously there's out of game benefits. The holders of the NFTs, they can expect airdrops.
Future Plans and Tokenomics
We can have staking for the NFTs and down the road, once we have our Dao set up, they can participate in the governance of that dao. But really? Our focus is on providing unique and increasing the in game utility of the NFT over time and versus the more financialization aspect of it. Oh man, that sounds awesome. So you mentioned a dow. I know you guys are going to have a token. So what part does the token play in the ecosystem? There's a lot going for the NFT. I mean, what about the token holders, stakers, anybody who wants to get involved that way? Yeah, so definitely the token will be part of the ecosystem, but also part of the gaming experience. Ramin, our chief revenue officer, has designed a destructive economy.
Token and Gameplay Interaction
I think we can call that like this, because our token will enhance the experience of the spectators. It will unlock them some features. They will be able to interact with the players live. In fact, it's a game, an ecosystem currency, not a gameplay currency, because we have decided to exclude this ever totem from the game itself for sustainability. But it will allow the spectators to interact and to have access to all the features and more features than what could be done without the token. So that's the first point on the gameplay side, on the other side, on the dao and the governance and what will allow them to do. I think we are following other projects, and the successful one who have decided to go after staking. We will have our own airdrop campaign at the end of this month, beginning of next month, depending on the market. And definitely the community will be able after this mint to, you know, just start moving forward alongside us.
Game Overview: 'Revenge'
And the roadmap after the meet is about the token. Okay, that sounds great. There's a lot behind that. So does the token also play a part in the game revenge? I know that's got a player spectator interaction. I mean, what do they involve each other? And then also. Just tell me about revenge. I mean, it sounds cool. Yeah, for sure. So revenge is an extraction game. A PvE extraction game. So FPS, pv extraction game, you have four players. We call them the Raiders. The Raiders are players with this FPS view. So they have to be extracted from the map. And the map is composed about several environments at the same time. Playing alongside them, you can have up to four guides. The guides are also players, but they are playing the game from another point of view.
Gameplay Features and Augmented Reality
They are following them, helping them with more freedom, because they act like drones. They won't have this, you know, they won't have this shape of drones, but you can imagine them like as spirits or animals or in the end, it will be a potential partnership with other ips that will serve as guides. These guides are helping and supporting the raiders during their extraction. At the same time, from Twitch, we are developing our own API. Our API on Twitch built by Moxie. Moxie is one of our partner. They are us based and they are one of the leader of the interactive play in the space for the last ten years, doing a lot of work alongside fashions, brands, other games, tv shows to create always more interaction between the spectators and the players.
Viewer Interaction and UI Innovations
You will have from this API, Twitch, the ability to change your point of view from the players and the guides and to interact directly from Twitch. And you will need to can to buy the credit on Twitch so that you are able to interact with them. But you will be able to interact with them on several ways because it's a new concept. Maybe I should elaborate a bit here, but imagine that you are on Twitch following a streamer and you want to help him by sending him an airstrike, or you want to troll him by, I don't know, modifying the weather instead of creating a shortcut, making the team having a more difficult journey. Until the extraction, you will be able to impact their UI. Imagine the trimmer has not a good behavior and you want still to control him on a phone. You could change his bullet into water.
Engaging Spectators in Gameplay
This kind of activation, you will be able to send them resources, f packs, all these kind of ammos and stuff that could help them to reach the extraction. So that's the disruptive game loop feel our design director is working on at the moment. We are including the spectators into the gameplay live, and they will be able to impact the gameplay in all its different outcome, in fact. And to elaborate on what Nicholas said, and to help our audience visualize what this looks like, this really has nothing to do with the Twitch chat. We're custom building a Twitch extension that acts as a UI overlay over the stream. And so as the game progresses, the spectators, the viewers can click and have choices of what to do, either help the people in the game or troll them.
Creating Engagement and Rewards
And so, and so the spectators themselves, you know, they're, if they're logged in, they'll have their own game loop, they'll have account progression as well. They'll level up, earn XP, earn rewards, just like the players that are actually playing the game, except now you're outside the game watching Twitch. You know, really what our goal is here and the entire game is an experiment, really, to see if we can turn more passive twitch viewers into a more actively engaged audience. Right? And you know, every time that a viewer do a game action, spend our in game currency spend our token, it contributes to our token value and it contributes to the streamers income and hopefully contributes to the enjoyment of the viewers being able to play the game.
Concept Inspiration from Popular Culture
You know what it makes me think of is the sponsor system from Hunger Games as a visual for how airdrops were coming to players as people who were watching from outside decided to augment the game. It's a really interesting concept. So when we get our guests on the spaces, I usually have one question I like to ask at the end. So I'll ask it to you like this. So there's a lot of people that come to the roundtable spaces that might have been here for the first time hearing about Everreach, and they are very excited to hear about the systems and the games that you guys have built, the game hub and everything. But there are also going to be a bunch of people that are here following you guys from Everreach, supporting you the long way here, and they're just excited to hear you guys on the show and they've been supporting you for a long time.
Final Thoughts and Closing
So before we close out the spaces today, what would be your last thoughts for those two audiences? So I think the next steps are super interesting to follow. There is a lot of people following us and I believe they are also very excited about this upcoming mint. I hope they have secured their waitlist, but if they did not, I want to make them understand that they will have opportunities to still win nfts from this collection in the future. They will have to be engaged as they did on the discord, to still be engaged on the socials, to take part in the upcoming playtest of the games, etcetera. So that's the first no ever reached yet. I think it's the good timing to start to follow our socials. We will be releasing a new website really soon and marketing it so that they could have a perfect understanding about what we're building, the tokenomics and all the TGE strategy and yeah, economy of the game is the next step of what we have to describe with Jason alongside surgeons, we are working super closely with surgeons team, the web free marketing agency, to move forward on this next step.
Upcoming Releases and Community Engagement
So yes, I'm really glad to have our community on this space. I will be glad to welcome the new listeners. I hope the space was like, you know, fine and they want to discover more about what we do here. And potentially, Jason, if you want, you can share some insight about what is coming next to create a bit of fomo in the community that just listened for the project for the first time? Yeah. Actually, a few days ago, we dropped a series of two trailers on our official channel. So make sure to check out Everreach labs, a speaker on the spaces, and check out our two trailers. And if you like what we're building, concept wise, art wise, direction wise, ensure to follow everybody here. It's very soon, right after the end of T Minna, we'll be launching our own dashboard, and this dashboard will allow the NFT holders to stake it and earn rewards, as well as a list of social campaigns for you to get engaged, to be part of our community and work towards a whitelist spot and potential future giveaways for our NFTs.
Marketing and Future Plans
And so that's what's immediately coming next. Leading up to October, for the next two months, we're gonna have a series of marketing activations and campaigns, and I think we're gonna be dropping all of that news right on our official twitter. So ensure to go over there and subscribe and follow. As we've already said, you guys better be following to stay in touch with all the news they've got. I appreciate you guys choosing the roundtable spaces to pull up the day before your founders pass mint. I also appreciate all the listeners who participated in commenting along. We're going to check out the comment section, and for everybody that's listening, please remember that Mario's company at IBC has been around since 2017, working with the biggest crypto projects, including some binance launchpad projects.
Closing Remarks and Collaborations
And if you are a crypto project, if you're somebody out there with a meme token or a project, you need to reach out. If you want to be part of this, if you want to get incubation services, if you want to have shows with IBC, if you want to have Mario be a part of that project, please reach out to the roundtable account or to Mario in the falls account directly so that we can help you out with that. We could do shows like this and we can get together and we can talk about your project and stuff. It's cool stuff. I also appreciate all the speakers that came through, everybody that chose to be a part of the panel. When you guys get the invite, thank you for pulling up. You helped make our shows better every day.
Final Notes
So everybody that we get to see, like Ben and Matthew and Roger, you guys know we appreciate you guys pulling up. Chonky, I see you down there throwing up the emojis. Appreciate you, bro. And we'll get together next time. And I always say thanks to Mario and the team at IBC in the roundtable for letting me do this. And also thanks to David for being my co host. David, I had another good time with you today. Despite the redness in the market. I'm leaving here with a smile on my face, man. Hope you have a good day. Absolutely. Pulse. This was another banger. Once again, everybody, make sure you are following Everreach labs at Everreachlabs. They make it so easy for you.