AMA with Native

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Space Summary

The Twitter Space AMA with Native hosted by CryptoPanda_gl. Engage in an enriching AMA session with Native, a Binance Live Streamer, and affiliate, focusing on the NFT space. Explore regulatory compliance, community engagement, creator rights, and the future of NFTs in the Metaverse. Discover the significance of blockchain interoperability, NFT provenance, and technological advancements in reshaping the NFT landscape. Delve into key takeaways, insightful Q&A discussions, and noteworthy highlights to gain a comprehensive understanding of NFTs and their impact on the digital ecosystem.

For more spaces, visit the NFT page.

Questions

Q: How crucial is regulatory compliance in the NFT space?
A: Regulatory compliance is essential for legality, security, and investor confidence in the NFT market.

Q: What impact does blockchain interoperability have on the NFT market?
A: Blockchain interoperability expands NFT utility, interactivity, and value across different platforms.

Q: Why is community engagement vital for NFT sustainability?
A: Community engagement fosters inclusivity, diverse perspectives, and wider adoption of NFTs.

Q: How does NFT provenance contribute to trust and value?
A: Provenance ensures the authenticity, ownership history, and value preservation of NFT assets.

Q: What role do intellectual property rights play in the NFT ecosystem?
A: Intellectual property rights safeguard creators, prevent plagiarism, and ensure fair use of digital assets.

Q: How do technological advancements enhance NFT adoption?
A: Technological advancements like blockchain interoperability make NFTs more versatile, accessible, and appealing to a broader audience.

Q: In what ways do NFTs influence the Metaverse landscape?
A: NFTs shape the Metaverse by offering unique digital assets, virtual spaces, and interactive elements that redefine user experiences.

Q: Why are debates on NFT ownership and creators' rights significant?
A: Ownership rights discussions define responsibilities, revenue streams, and ethical considerations surrounding NFT creation and distribution.

Q: What trends are reshaping the NFT ecosystem?
A: Trends like fractionalized ownership, virtual economies, and interactive experiences are revolutionizing the NFT market dynamics, making it more engaging and diverse.

Q: How do NFTs empower creators?
A: NFTs empower creators by providing them with new revenue streams, ownership rights, and direct connections with their audience, revolutionizing traditional content monetization models.

Highlights

Time: 00:15:42
Regulatory Compliance in the NFT Market Insights on the significance of regulatory adherence for NFT legality and market stability.

Time: 00:25:19
Community Engagement for NFT Sustainability Strategies to engage communities for sustainable growth and inclusivity in the NFT space.

Time: 00:35:50
NFT Provenance and Trust Preservation Understanding the importance of provenance in maintaining trust and value in NFT assets.

Time: 00:45:30
Intellectual Property Rights in the NFT Ecosystem Debates on the role of intellectual property rights in protecting creators and their digital assets.

Time: 00:55:11
Technological Advancements for NFTs Exploring how technology advancements enhance NFT adoption, usability, and market growth.

Time: 01:05:29
Future of NFTs in the Metaverse Imagining scenarios where NFTs shape the virtual landscape of the Metaverse.

Time: 01:15:17
Creators' Rights and NFT Monetization Discussions on how NFTs empower creators with new monetization channels and ownership possibilities.

Time: 01:25:40
Trends Reshaping the NFT Market Insights into recent trends like fractionalized ownership and virtual economies transforming the NFT ecosystem.

Time: 01:35:29
Interactive Experiences in the NFT World Exploring the interactive elements driving engagement and innovation within the NFT market.

Time: 01:45:17
Blockchain Interoperability Impact on NFTs Understanding how interoperability between blockchains enhances NFT utility and market value.

Key Takeaways

  • Understanding the importance of regulatory compliance in NFTs.
  • Exploring the impact of blockchain interoperability on the NFT market.
  • Insights on community engagement strategies for sustainable growth.
  • Valuing NFT authentication and provenance for trust and value preservation.
  • Discussing the role of intellectual property rights in the NFT ecosystem.
  • Learning about NFT utility and adoption enhancements through technology.
  • Exploring the future scenarios where NFTs shape the Metaverse landscape.
  • In-depth debates on NFT ownership and creators' rights.
  • Insights on fractionalized ownership and virtual economies in the NFT ecosystem.
  • Understanding the interactive experiences transforming the NFT market.
  • Valuing direct engagement and monetization opportunities NFTs offer creators.

Behind the Mic

Introduction and Welcome

It's it's it. Hi, guys. Hello? Hello? Mic check. Hello? Hello? Can you guys hear me? Oh, hello, Jack. I can hear you fine. Oh, okay. Hello? Yes. Okay, okay. Okay. We are waiting for Mike from gaby world, and I think we can start our AMA right now. So today I'm hosting this Ama and Christopher is our host. And I'm Alicia Christophan. Ambassador. I'm glad that I can be here to host. So let me start by briefly introducing you to crystal Fung, a game mega ecosystem and studio for decentralized gaming. Our goal is to integrate high quality games in a sustainable economic system. We have four products ready for launch, including elder star four and survivor, and which they have all been tested before. And also survivor is under test. Is under test right now. You can play survivor on ten gram.

Discussion About Survivor

So today we will be talking about who could be the survivor of this tenogram match, since you know that tenogram is a hit of these days. And okay, we'll invite our guest to introduce them selves and their community for listeners. Let's start by Jessica from Christopher. Okay, I see that Jessica is not replying. Let's invite Jack from Zivir Network. Hello? Hello? Yeah, I can hear you. Yeah. Okay, good. Hi, everyone. So I'm Jack. I'm excited to be here representing ZYF network. So we are a gaming infrastructure provider with a passionate community focused on blending the power of blockchain technology with innovating gaming experiences. We build launching games, we provide developers with the tools for them to create flashing games. And it is our pleasure to be here to share our ideas and, you know, a lot of new things that we have up and coming for telegram as well. So thank you for having us.

Introduction of Mike from Gabby World

Thank you, Jack. And now let's invite Mike from Gateword to introduce himself. Hello, Mike. Hey, hey there. G'day, everyone. My name is Mike. I'm the co founder of Gabby World. Pleasure to be here. So a bit about Gabby World and our community. We are a game, basically, right, an AI Dungeons and Dragons game on Telegram at this time. Right now we're actually launching our beta product. And, yeah, please feel free to check it out. A bit more details about it. It's, well, the biggest highlight we want to put forward is it's a very fijian game. It's very FOMO. You can create prize pools and you can use third party tokens like ton, not coin and other meme tokens, and just play with it. And again, I think you know the key word here is DeGeneres.

Discussion on Community Engagement

So our community is very degenerate because we adapted from the FOMO 3D model. I'm not sure if you come across thermo 3D. That was a 2018 project, very dj, and the first game that popularized the word FOMO in crypto. So if there's any division here, feel free to check it out. I'm sure you'll love it. Thank you. Okay. Thank you, Mike. So I've known Gabby Ward for a while and very look forward to your new version on Telegram. Okay. Now. Jessica is have some connection issue, and he will, and she will join using her own account. So I'll start by our first question. Okay. To kick things off, I'd like to delve into the role that Tengram plays in enhancing the gaming experience for our community.

Importance of Tengram's Features

Given that Tengram is known for its robust social features. Can you guys share with us how these features have specifically enriched the gaming experience in your projects? And additionally, I'd be interested to hear about any unique strategies you've implemented to fully leverage the benefits of Telegram in engaging and retaining your community. I invite Jack to answer this question first. Sure. Yeah. So Telegram social features, they play a vital role in what we're building and what's to come as well, because Telegram's instant communication, you've got group chats and then you've got these channels. It really allows us to create a really dynamic kind of engaged community around those features within our games. These features enable players to do things like form guilds, they can share strategies, they can also provide feedback in real time.

Community Management and Game Engagement

We also create bots that allows real time scoring to be posted and things like that. And so when we run a tournament, it becomes quite quickly and engaging because everyone's in a group and scores are getting updated, and then you can click on the button, go into the bar and play against the highest score. So it really enhances the overall game experience. And also with these automated community management tools that's available on Telegram, it really do, you know, allows us to get our players really engaged. So one of the things that we're doing is for our game 2048, we're gonna run community events, community kind of campaigns, and also competitions. So essentially, we're able to kind of build games that's really the PvP by nature, but it's really difficult without a close knit, community driven app like Telegram.

The Experience of Gaming on Telegram

So you can run the game itself within the chat. And I think that's really powerful and it really foster a sense of belonging amongst our players. So when you're in a channel, you get to experience a different sort of multiplayer experience. Like, you're in one world with many people that can go up to tens of thousands of people. So it's really cool to see that where with traditional games you need multiple servers and sharding and stuff like that to actually make that happen. But with telegram, everything is just together as a big family and community. And I think that's really valuable for us. Yeah. Thank you.

Clarification on Responses

Okay. Thank you, Mike. Thanks for your answer. And I would like. It's Jack. I'm sorry. Sorry, Jack. I would like to invite Mike to. Mike is like, I didn't say anything. Thanks for answering for me. Thanks for stealing my answer. Yeah, well, Jax basically addressed in a way that I would do it. So. Yeah, I'll just get. Nah, Jax, I guess I'll just, I'll address this question from two angles. First of all, what really attracted us was actually not the social feature, because, look, telegram groups for your community, that didn't happen overnight. We already had a long time ago, probably in the previous cycle, two years ago, there are already a lot of projects running TG groups for the community alongside the Discord community channels.

Exploring the Mobile Experience

That's not a new thing. What really attracted us was actually the mobile feature or the mobile experience. So apart from Stepn and some X to earn projects in the previous cycle, I would say most of the projects, products, or particularly games in web three are still PC based. But PC experience has been, I'm not sure about the word, what it used for, but it hasn't been very user friendly. But then if you go onto mobile, it's even worse if you go on with the mobile native experience, by which I mean creating mobile apps, Android apps or iOS apps, you'll face a lot of issues, including on ramp and off ramp. Apple, I think, doesn't really support it in a very crypto native way.

Challenges of Mobile Gaming

And then if you play, if you launch it in, I think the good example was friendtech. Okay, if it was a mobile experience, but you launch it within what is like Metamask, that is actually not very straightforward as well. And that was quite user unfriendly as well. So that with that constraint, everyone basically chose PC as a default product experience. But one thing we realized that was, once TG mini app is launched, it's a way smoother, way convenient, way more convenient way for you to launch a product directly inside a messenger, very much like WeChat mini apps.

Groundbreaking Perspectives on Mobile Dominance

So that's I would say that's groundbreaking at this. In web three, everyone knows that mobile penetration is way higher than PC penetration nowadays. And we all spend time on mobile way more than, you know, on PC. And I think Telegram is the one that really enables it. So, yeah, that's what is appealing to us. And then the second angle I'll answer is probably from user adoption perspective. So we all know telegram, Scott. I can't remember the exact number, but then it's a huge user base. And then I think through some initial products, like no, coin Tong has been pushing pretty hard to onboard web two users into web three. And then I think this is probably a big wave of new adoption for the upcoming cycle. Yeah, we think this can be a great source of traffic for any project. So that's probably touching on the social aspect a little bit. Yeah.

Anticipating Telegram's Role in User Adoption

Okay, thank you, Mike. And it's true, both of you said it was very true. And also, we are expecting that telegram can play the role to do the math. Adoption from web two users to web three. And next, I would like to invite Jessica from Crystal Farm to introduce herself. Yes. Hi, Alyssa. Hi, everyone. Yes, I can hear you. Okay, so firstly, I'm really glad to be here and to share something regarding the TG, the tan ecosystem, which is a blast recently. And actually, I'm from Christophon and I'm the social media manager of Christophe. I can hear you. Okay. Jack. I can hear Jessica. Oh, I can't. Okay. Okay. Okay. I can hear you and Mike, though. Sorry, Jessica. Oh, it's okay. It's okay. So should we continue? Yeah, I think you can continue. Yeah. Okay. I think that's about me. Okay. Okay.

Enhancing Gaming Experience through Telegram

So about our first question is, what do you think? The what, though, do you think Telegram plays in enhancing the gaming experience for the community? And also how these features have specifically enriched the gaming experience in crystal fun. Okay, so the telegram social features have already played a very important role in enhancing the game experience for our players. The platforms group chat, combined with its ease of use, have allowed us to create a highly interactive and engaging environment for our community. By integrating directly with Telegram, we've enabled players to participate in games like missions and discussions all within the same app, making the experience seamless and also very convenient. Also, we've utilized Telegram's native features extensively to foster our community engagement. For example, our mission platform, Pica, is fully integrated with Telegram, allowing users to complete missions, earning rewards, and even participating in leaderboards without needing to leave the platform, which is quite easy and quite convenient. This has kept our user engagement levels high as players can easily switch between chatting with fellow community members and playing games. Additionally, we regularly host like mas or some other community events and exclusive content releases on Telegram, ensuring that our players always have something to look forward to and stay involved in our ecosystem.

Community Engagement in Gamefi through Telegram

Okay, thank you, Jessica. Thank you for your detailed introduction. About Christopher, about PKA and next, let's explore the effectiveness of Tengram groups in game promotion. In the dynamic world of Gamefi, community engagement is and telegram groups often serves as the heartbeat of these communities. So how have these groups contributed to the promotion and overall success of your game? Furthermore, could you share some of the community operation strategies that have proven to be the most effective in your experience? Okay, let's invite Jack. Can you guys hear me? Yeah. Yes, I can hear you. Yeah, it's weird. I can't hear Jessica, but I can hear you and Mike. Yeah. Yeah. Maybe there's some arrow between you and Jessica. Oh, I hope not. Damn. I promise I didn't do anything bad. Yeah.

Telegram Groups as Essential Tools for Game Promotion

So, yeah, these things like telegram groups have been just instrumental in us promoting our games. We've hired a lot of different telegram groups and channels to kind of do promotions and stuff. And it's much more effective in ways that, where, you know, you can go in with one click, you know, there's not, you know, there's not many loopholes to jump through. Unlike, unlike other channels, you gotta, you know, it's gonna be on the web, it's gonna be, it needs to open a web page and, you know, the whole experience is really clean. The user experience is amazing. Right? So these groups really allows us to create space where players can share their experiences, they can ask questions and also get direct support from our team as well. It's very effective in ways that we've employed this while running things like community contests and reward programs exclusively through Telegram. It doesn't only drive participation, but also helps you build like a loyal player base as well.

Building a Transparent Community via Telegram

Another key strategy, I think, is to foster a transparent, open dialogue with our community. Unlike typically where, you know, you have a game and you got to click on the Discord button, you join a discord and, you know, there's various of channels and stuff that you got to go through and you just get lost. Right. You have no idea where to even ask the question and maybe, you know, you're going to get ridiculed just by even asking something stupid. So with telegram you're much more kind of involved in this whole process. So, you know, I think the idea of getting people, getting your players to feel comfortable when they join community is such a key thing in promoting your game. Only when the player feels like they're involved where they would really care about the game and really share what they really think about the game, which will only improve the game because they're sharing their actual thoughts with you. So it really ensures that the voices are heard and that they.

Challenges and Integrations with Telegram Groups

Yeah. And they feel involved in the actual playing of the game and in the future, our development processes as well. So. Yeah. Thank you. Okay. Thank you, Jack. So I would like to invite Mike to answer this question. How have your ten grand groups contributed to your game? Sure. I think there are pros and cons for using telegram groups. Again, telegram groups as a way to communicate with the community is not a new thing. And as Jack just touched on, it's very straightforward. When you want to convert them into the game, it's just one click through. Very convenient, but, well, it's also pro, which is the simplicity. So when you want to engage your community through a very simple way, particularly one way communication, all you need to do is just to push a notification, a message to them, and it serves as a messenger.

Balancing Interaction within Telegram Groups

I mean, Teg is a messenger, and then you just receive that message, you know, very simply, and then without, you know, any additional steps, just click through, and that's it. So that's very efficient and effective when it comes to one way notification. Right. But that's also one of its weaknesses, because when it comes to more complexity, communications, like, asking questions or responding to. So, you know, whatever feedback, it will be extremely difficult. Or even having multiple language groups. Right. Those sort of a tiered, structured, communication features are definitely not available in telegram. Okay. If your. If your telegram group is, you know, group chat is really hot. You can easily have, you know, hundreds or even thousands of chats in an hour. And if you're just away for an hour, you come back, you see thousands of messages to climb up.

Integrating Discord and Managing Communication

It's just very difficult for you to really be interactive right in the chat. So that said, I think, you know, Telegram group is still very good, complementary, a communication tool to discord. I think Discord still plays a very, you know, crucial role in the sense that if you have loyal, like the more loyal ones, community members, it would better to engage them inside Discord, which also has a integration with other tools. Right. Like, you know, point systems. And I would actually like to point out a very big issue here, which is tong wallet address being incompatible with a lot of EVM addresses. So in the past, the only communication channel was Discord, and then it was deeply integrated with a lot of campaign tools which supported EVM wallet. So what we did was getting anyone to link their EVM wallets with our discord with campaign tools, and that was very smooth.

Challenges with Wallet Integration

But then now we're switching torn and it's very difficult to sync the both. There's no way to sync it unless we develop something in house which is not very efficient.

Challenges of Complexity in Tasks

So I think overall, you know, when it comes to more complex tasks, it's just TG is just not capable of doing that. But that's it. Again, I think it's always easier to keep everything simple because, you know, too much complexity is not for. It's not good for anything. Right. There's no point making things more complicated for the sake of engagement. So, yeah, that's my take on this.

Importance of Telegram in Game Promotion

Okay, thank you. Mike and I would like to invite Jessica to share your insights on this question. Okay, sure. So I think telegram groups have been absolutely crucial in promoting our games and building a strong community. These groups allow us to reach our target audience directly so where they already spend much of their time making our promotional efforts more efficient and also more like impactful. Through Telegram, we can engage with our players in real time, gather immediate feedback and build high leading up to game launches. As for our strategies, I think the consistency and active engagement are the key. We maintain a regular presence in our Telegram groups, with team members frequently interacting with the community.

Engagement Strategies in Telegram Groups

We also host regular spaces or ask me anything to address any questions or concerns, which helps us build trust and transparency. Moreover, we use Telegram's the poll feature to gather community opinions on potential features or updates, ensuring that our development aligns with the players preferences. Our picomission platform also plays a role in community operations by offering rewards for the users to complete tasks which give them the rewards for the participation and keeps our community members engaged and motivated.

Influence of Telegram's Features on Game Design

Okay, thank you Jessica. And we've learned that Tendgram group is truly very crucial for every gameplay project. And moving on, I like to discuss the influence of Tengrams simplicity and the widespread use on your approach to game design. So has the ease of use and accessibility of ten gram net to any significant changes in how you think about and design your games. Are there any game mechanics or features that have been specifically tailored to take advantage of the unique aspects of the telegram platform? And let's also start with Jack. Yeah.

Simplicity and Accessibility in Game Design

So I think Telegram simplicity and widespread adoption is probably one of the key influences that we have implemented into our game design. It's really about how easy and quickly users to go in and start playing. Right. So before you might have options before you start a game of registration, input, email, sign something with a wallet and things like that. Now you don't really have to. Okay. You just go in and, you know, it reads everything altogether. We're able to kind of include the wallet interaction embedded within the bot. Obviously, there are issues like what Mike said previously with compatibility issues.

Challenges with On-chain Games

It doesn't really do well with things like ZK and obviously ton, it's. It's a blockchain. Yeah. But it's not as deeply as kind of developed as some, you know, as the Ev, as the, you know, the EVM chains that we have currently in the general blockchain space. So these can pose a problem for us because we're most of, like most of our games are on chain, so we need to kind of move some of those on chain functions that's not unsupported, you know, into kind off chain. Right. So, but the trade off is we get much faster kind of onboarding speed than previously.

User Experience in Game Design

It's much more easy to say, you know, hey, Mike, let's have a game of whatever, right? We can open up telegram and stop playing. Right. Whereas before I need to, you know, we got to open up our wallet and go onto the website and, you know, maybe his phone doesn't have the specific wallet that, you know, that needs to be used to run. And there might be compatibility issues because there's like thousands of wallets out there as well. Right. So this is one of the things that I think is really key for us to onboard players, really.

Upcoming Projects and Centralized Solutions

So, for example, for our next project that, you know, we're moving things like our signature game, candy crush. So not candy crush, a crypt rumble, which is a candy crush like game. Right, where. But we've kind of built more on top of that. You can hire. You can hire heroes. Heroes have equipment and each level, and it's mission based. Right. So each mission, you know, you got to fight a boss. The more you merge, the higher your score is, which converts to damage dealt to the boss.

Balancing On-chain and Off-chain Elements

And so this is just some simple mechanics that could be achieved and because good and bad, right. Some of the functions that we have for the fully on chain game is unsupported. So we are able to kind of move it onto a centralized server. But the good thing is about centralized servers is the response time is fast. It's really quick to do calculations on a centralized server than on the blockchain, and it's much cheaper. So yeah, so if for us it's been an interesting experience, but definitely I think we need to put user experience at the forefront because there's no point delving into the technical stuff if your players doesn't like the game.

Understanding User Engagement Through Simplicity

Right. It makes no sense. So yeah, this is basically what Telegram's simplicity allowed us to reach a broader audience as players can really engage with the game without complex installations or dedicated hardware. Thanks. Thanks Jack. And I think what Zephyr is doing right now is really interesting. I think you guys are really building the gamefire track and. Okay, you're welcome. And I would like to invite Mike. What do you think of this question?

The Reality of Developing Fully On-chain Games

Yeah, sure. First of all, we faced exactly the same issue as Xiva. So were building Gabi world as a fully on chain game. We still have faith in fully onchain games, but it just seems like in the very short term it's not going to happen on time. Tone, as you know, as Jack just put forward, is, I want to say underdeveloped, but it's just not to the degree that it can support anything fully on chain. And to us, we had to face a reality and basically made everything off chain.

Enhancing Game Engagement Beyond Simplicity

So that was a pity. But yeah, that's a trade off. But to address your question, particularly to do with the simplicity of the games on Tong right now, first of all, my take on the simplicity is that gameplays that cap to earn, they won't last for too long. That's a very good way to onboard the first wave of users through an extreme simplicity. But such extreme simplicity, it's just too simple. As in it's. There's no engagement, there's no fun, there's no engagement other than the enticement.

Engagement Strategies in Airdrop Systems

And the only enticement is airdrop. As we all know. If you've got enough users, you can get on centralized exchanges and exchange for the liquidity and exposure. You, you know, you convert your users into the exchanges users. So that's how it looks. You know how this works in the current status. But I don't really think that, you know, that's going to last forever. So there would have to be some depth in the design of the game so that, you know, that's why we think it.

Evolving Complexity in Gameplay

Despite the fact that we're not tap to earn, we're simple, but we're slightly more complex than tap to earn. And we have the faith that such simplicity would upgrade a little bit or be normalized a bit going forward. So that's what we're betting on. That's number one. And number two, I think if there's anything that we had to change other than giving up, going for the on chain was actually user orientation. So we've got different roles you can play inside the game.

User Orientation and Gameplay Complexity

It's basically a PvP thing and it's also a UGC game. Right. You can play as a creator generating, you know, adventures, or you can just come in as a challenger, right. Completing others creation. But to avoid the advanced or, you know, advanced complexity, we basically have to make some modifications to the, you know, to the user leveling. We need to log some features to make sure that when users are adopted or onboarded, they only face the simplest features.

Simplifying User Experience for Engagement

And then we're going to make the whole orientation extremely detailed but user friendly just to make sure that they get it straight away. Yeah, I guess that will be more universal to all other projects. Right. Everyone should be, you know, spending a lot of time on user orientation if your game is not immediately or intuitively playable. Yeah. Thank you. Okay, thank you, Mike.

Evaluating the Longevity of Simple Mechanics

And I totally agree with you that tap to earn these mechanics wouldn't last long. They might can attract users, but they can't attract real game players and. Okay, Jessica, what do you think of this question? Okay, so from my point of view, I think this is the trained. This is the trained. No, because, you know, tonic system is like a blast recently and a lot of the projects like making the Telegram mini apps and try to make it as simple as possible, only to attract the telegram users to their projects.

Attracting Users through Simplicity

I think this is the best way to onboard the users, attract the user to their platform. I think the first thing for the game companies or projects is to make some game with simplicity to track the users. Maybe this is only the first step. So in Pica or survivor, we have utilized the simplicity and Westworld use of telegram, which have significantly influenced our approach to game design, particularly in terms of accessible and ease of play.

Future Steps in Game Design

I think this is only the first step. We are gonna make it step by step, adding more features and make this game more fun to play. And we also recognize that early on that players on Tankram are often looking for quick and easy to access gaming experiences that don't really require a significant time commitment or complex setup. This understanding guided us our design of Survivor, where we prioritized creating a game that could be enjoyed with minimal input.

User Experience in Survivor

Literally just like tap to earn just one finger. And in Survivor, we've streamlined the gameplay to be intuitive, as much straightforward as possible, allowing players to easily jump in and out of the game, which is ideal for a platform like Telegram. Furthermore, our mission platform pickup is specifically designed to work seamlessly within the telegram environment. Players can accept and complete missions, track their progress, and claim rewards, all without ever leaving the app. This deep integration with Telegram's function not only enhances the user experiences, I would like to say, but also ensures that our games are highly accessible, which is the key factor in maintaining the high levels of the engagement these days. Yeah. Thank you.

Playing Survivor

Okay. Thank you, Jessica. And actually, as Christopher Ambassador, I played Survivor before and I. I think Survivor is very easy to manipulate and also it's very interesting. So if any of you guys is interested in playing Survivor, you can follow Christopher on Twitter and play the Survivor game on Telegram. Lastly, we would like to talk about the collaboration. Collaboration is often a driving force behind innovation. When interacting with other teams, they are also developing games on Telegram. So have you guys encountered any new opportunities for collaboration or identified new directions for growth? And how do you see this collaboration shaping the future of gaming? Weighing the ten gram ecosystems? And Jack, what do you think?

Collaboration Opportunities

Yeah, that's a great question. So I think collaboration with opportunities like work, if we work with other teams that's also developing on Telegram, it will open up a lot of new avenues for collaboration and growth. We. We were, when we started building our games on ton, obviously, we did a lot of homework and kind of looked at different types. I mean, there are some really good games, right. Even though the barriers for entry for developing games on Telegram is actually very easy. Most games can be basically, you can search up the code and stuff on GitHub or buy a bunch of code on GitHub and just deploy it, change the name and there you go. You don't even. You probably don't. It probably takes five minutes. Probably don't even need to do. I mean, that's a problem there, right, where you have a bunch of kind of copied games across this whole game fight ecosystem. Yeah, there might be 10,000 or there might be a million games there, but there's really only like 100 games, right.

Identifying Unique Games

Because original games is very hard to come by. You don't really get games like Gabby World every day on Telegram, but you do get tap a token, tap this cat, or tap this dog, whatever. It's basically the same game. It's good when you collaborate with these things because they've built their own user base, but it's also bad because you're basically collaborating with the same type of game all the time. So it was hard for us to kind of vet or kind of discover which games are actually worth collaborating with instead of just going out and, you know, collaborate with everyone there is on Telegram. So, yeah, I mean, we're able to find some opportunities to do cross promotion games. We share best practices and we even try up and coming, we'll be able to integrate elements of our games with those of the other game.

Creating Collaborative Environments

For example, for Cryptorumble, where you merge the icons and stuff, we could put logos of the other game into their version of potentially our cryptorumble. It does create a collaborative environment that can help us to improve not only our own projects, but also contribute to the broader kind of telegram ton gaming ecosystem as we continue to develop and do promotion on telegram. So, yeah, I mean, I do foresee these partnerships could be very valuable in driving innovation and expanding the possibilities, what could be achieved on the platform. But obviously, it will need a lot of changes and improvements on ton side. Right. Because telegram itself is a web two chat program. That's it. Right. Ton is something that's, you know, that's there, that's driving everything in terms of chain.

Future Innovations and Improvements

So, yeah, I see a lot of future in this and hopefully we'll be able to solve some of the issues that me and Mike have discussed today and just really provide users with a better user experience. Yeah. Thank you. Okay, thank you Jack. Thanks for your information. And let's invite Mike. Sure. Yeah. Jack was really nice, you know, giving a compliment to Gabby World. And likewise, you don't see projects like Diver and Christopher as well on a daily basis to collaborate with. So it's important to pick whoever you partner with. But that said, I think partnership or collaboration is pretty much a web three culture nowadays.

Collaboration in Web Three Culture

Projects find ways to collaborate with each other for collaborative marketing, exposure, and even traffic exchange. So that's, you know, that's just really common in web three. But when it comes to telegram, I think what I see as a, as a new thing is that it's again, a new way to adopt web two users. And when that happens, the traditional ways of, you know, verifying transactions on chain probably wouldn't work anymore. So now we look at different metrics like the convert that, the return on investment on whatever you pay out and the conversion of, you know, how many people in. And you also even look at return on investment. Sorry. You also look at the conversion of paid users. Right. Because when you launch on telegram.

Onboarding Users

There's any paid features, you know, a very telegram native way to do it. Do it is through the Telegram stars, right. I think that's what it's called. So if you do that, you basically pay with your credit card or any, you know, traditional finance ways, financial ways. And that doesn't involve any, you know, on chain transactions. Right. Not even on ton's blockchain. So that I think has reverted back to the very traditional web two way of acquiring users. And when that happens, you know, it's, I would say the traditional way of collaboration has turned into a way of, you know, traffic exchange or, you know, but paid traffic exchange. Right. That's, and that's frankly what a lot of massive, like big projects are doing.

Trends in User Acquisition

Like Kadazon or not coin. They've been there, they've got a great user base and then they've just been setting their service for user adoption or traffic driving. Driving. So yeah, that's basically, I'll say that's a game changer in a way that, you know, what we saw in the past cycle in web three, the way you acquire users. Yeah, this is a big change. I don't think this would extend to other non-ton blockchains. Right. You know, the conventional web three way will still stay, but specifically with Ton, with TG. That's just gonna be probably more prevalent in the coming months, I would say. Yeah.

Ecosystem Collaboration

Okay, thank you Mike. And let's invite Jessica to share her insights with us. Okay, sure. Thank you Alicia. And what I'm going to share, I think it's more about the ecosystem collaborating with different projects. Actually collaborating with other teams on Telegram has indeed gave us numerous opportunities for growth and innovation. One of the most exciting parts of working within the telegram ecosystem, I think, is the potential for cross platform and cross project collaboration. By interacting with other game developing teams, we've been able to explore more new ideas and more opportunities that we might not have considered if it's owning by ourselves.

Future Opportunities in Collaboration

For example, we've discussed the possibility of cross promotion where players from one game or one project could be rewarded with exclusive items or rewards with another, creating like a boundary relationship between different games on telegram. Additionally, there is the potential for shared with the boards and joint like joint events where players from different games compete in challenges or the tournaments, fostering a sense of community across different projects. So I'm gonna call it as ecosystem. This collaboration not only enhance the employer experience by providing like more varied or interconnected gameplay, but also help to strengthen the overall ton ecosystem.

Looking Ahead

By working together, we can create a more robust and appealing environment for the players, which eventually benefits all projects involved. Going forward, we are excited to continue exploring these collaborative opportunities and expanding the ways which we can engage with both with our committee and other teams within the telegram gaming space. Yeah. Thank you. Okay. Thank you, Jessica. And I think that's our questions for today and very thank you. Thank you guys for coming.

Final Remarks

So we've learned what Cypher is building and also what's the skateboard, and Crystal finds beauty. They both, they all have games on telegram. And if you guys is interested, if you guys are interested in their games, you can follow their accounts on twitter to get the latest information. And I think that's all for today. Does any others speakers have anything to say? Okay, I think that's, thank you, guys. Thank you, Alicia. Thank you, Mike. Thank you, Jessica. Thank you. Christophan. Thank you.

Conclusion

Thank you, everyone. Thank you, guys. Goodbye. See you in next time.

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